i'm thinking more like as a gamer... will the game favor defense oriented players or agressive players? in total war a good player can defend and attack pretty well, but the best players attack, and force the other player to react to his moves, thus becoming predictable and, in a sense, a step behind the agressor at all times. at the end of the battle the loser feels overwhelmed, and that everything they tried essentially played into his oppositions hand. now i know that this game is nothing like total war, so everyone please spare me that, but the question i'm asking transcends individual games. the airland battle doctrine of the united states during the 80s and 90s says that to defeat the enemy you must throw the enemy off balance with a powerful blow from an unexpected direction, follow up rapidly to prevent his recovery, and continue agressivly, so that the enemy percieves the attacks as rapid, unpredictable, and disorienting. i'm wondering if the same applies to napoleonic warfare, and to this game. should be interesting to see why sort of style other people adopt with regards to the posture of their army, and if they divide their forces agressivly or what.