Auteur Sujet: Uniforms  (Lu 19027 fois)

zee

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Uniforms
« le: 04 décembre 2011, 22:00:09 pm »
rip
« Modifié: 12 février 2012, 23:36:02 pm par zee »

Hors ligne Petrus58

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Re : Uniforms
« Réponse #1 le: 05 décembre 2011, 14:29:06 pm »
Zee, thanks I look the look. The only thing I have noticed (only a quick look so far) is that rivers seem almost white, but I like the highlighted details. Thanks.

edit. As you pointed out (and I should have read!) water is fine when gamma is turned off. Having had a longer look, I am really impressed with what you have done. Thanks again.
« Modifié: 06 décembre 2011, 10:47:25 am par Petrus58 »

Hors ligne oho

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Re : Uniforms
« Réponse #2 le: 05 décembre 2011, 23:42:29 pm »
you're a genius! The soldiers look much more 3 D. Very good work - a must have mod. Can you upload it to the depot please?

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Re : Uniforms
« Réponse #3 le: 07 décembre 2011, 10:16:50 am »
ok. It looks already great with the new ingame gama that was released in the last patch.
I will try to deactivate it again and brighten it up with the nvidea control.

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Re : Uniforms
« Réponse #4 le: 07 décembre 2011, 10:19:05 am »
does it change some bushes/trees too?
I only play in 1/2 unit size and I noticed some trees that are not scaled down like most of them - but maybe this is just by accident that I notice it now and it was there before.

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Re : Re : Uniforms
« Réponse #5 le: 07 décembre 2011, 11:18:40 am »
does it change some bushes/trees too?
I only play in 1/2 unit size and I noticed some trees that are not scaled down like most of them - but maybe this is just by accident that I notice it now and it was there before.

Indeed, it has been mentioned before : the 1/2 and 1/1 scale don't adapt the size of the evironment.

This has nothing to do with this mod.

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Re : Uniforms
« Réponse #6 le: 07 décembre 2011, 12:57:47 pm »
90% of the trees are smaller than 1/10 size in 1/2 size. But I noticed very few types of bushes which still have the bigger 1/10 size.

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Re : Re : Uniforms
« Réponse #7 le: 07 décembre 2011, 15:39:53 pm »
DominiqueT, is correct this Mod (ez3DUnits) does nothing to your  terrain files. It only updates the graphic files of Units (Infantry, Cavalry, Artillery). Most were updated, some like the Russian Units have not gotten a update, they are still the old MadRussian type.  As far as gamma goes just do what’s best for you.

Now I do have a new terrain Mod that is better than the old MadRussian Terrain Mod, but only a few people have.  I will see about uploading at a later time.

.

Zee - any chance of some screenshots of your terrain mod?

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Re : Uniforms
« Réponse #8 le: 07 décembre 2011, 15:42:12 pm »
I'm looking forward to your terrain-mod :D

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Re : Uniforms
« Réponse #9 le: 08 décembre 2011, 14:48:07 pm »
What difference between histwar3Dunits mod and this mod?
Glinka F.N. The memoirs of  Borodino battle. - "...screams of commanders and howls of despair on ten different languages was drowned by cannonade and drumbeat..."

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Re : Uniforms
« Réponse #10 le: 08 décembre 2011, 14:53:05 pm »
try his mod. You will see the difference. :D

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Re : Uniforms
« Réponse #11 le: 08 décembre 2011, 15:35:58 pm »
I try but not see...
Glinka F.N. The memoirs of  Borodino battle. - "...screams of commanders and howls of despair on ten different languages was drowned by cannonade and drumbeat..."

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Re : Re : Uniforms
« Réponse #12 le: 08 décembre 2011, 15:57:36 pm »
”Never mind the manoeuvres, just go straight at 'em.": Horatio Nelson

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Re : Re : Re : Uniforms
« Réponse #13 le: 08 décembre 2011, 16:00:54 pm »
Glinka F.N. The memoirs of  Borodino battle. - "...screams of commanders and howls of despair on ten different languages was drowned by cannonade and drumbeat..."

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Re : Uniforms
« Réponse #14 le: 08 décembre 2011, 16:56:44 pm »
If I could work out how to post screenshots I would, but all I can say is that there is a noticeable difference between MR's and Zee's units mods. I'm not saying one is better than the other - it comes down to personal taste - but Zee's units have a greater contrast which I think brings out details more. Both are great additions and offer alternatives depending upon indvidual preference.