Auteur Sujet: Patch 03b  (Lu 17439 fois)

Hors ligne JMM

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Patch 03b
« le: 11 novembre 2011, 16:51:46 pm »
New version 03b

Full Patch 03b : update the game in version 03b whatever your current version.
http://www.histwar.org/mods/file.php?id=192

Partial patch : from version 03a or 03b RCx version to final version 03b.
http://www.histwar.org/mods/file.php?id=190

OoB Editor
It is possible to have 28 guns within a company of artillery, but for now, the game retains only 14

Uniforms : New set of uniforms with contrast increased.
http://www.histwar.org/mods/category.php?id=18
You must save the present folder \Graphics\Jeu2\T_HW in order to reinstall the original one.

Scale :  1 / 1 - 1 / 2
For anticipated the 04a version, you can switch to scale 1 / 1 or 1 / 2
Don't use any screenshots of this version... Keep then only for you
Open the file prediag.dat (with notepad) located in the Language folder
a) if there are two values  at the end of the file...
Replace the first one by 4 (Showing 1 of 2) or 9 (Showing 1 to 1)
To display a 1 / 10, keep the value 1.
No change the second value (usually 1 or 2)
b) if no value at the end of file
Then add a line with numbers X 2
(with x= 1 for 1/10 – 4 for ½ – 9 for 1/1)

Modds : Peninsular War / Waterloo
http://www.histwar.org/mods/category.php?id=14

More than 43 scenarii :
http://www.histwar.org/mods/category.php

graphics and sounds Modds
http://www.histwar.org/mods/category.php?id=15

Important: in version 03b, it is possible to adjust the trees with the seasons.
Open the the folder tree Graphics / T_Tree
before choosing the appropriate subfolder: Autumn, Winter ...
The name of trees are arbre0xx.dds arbre0xxB.dds
x varies between 00 and 12 (0 .. 8 tree, shrub: 9 .. 12)

 Enjoy a lot ...

JMM

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Re : Patch 03b
« Réponse #1 le: 11 novembre 2011, 17:32:54 pm »
1:1 ?! Already ??  :D

Can't wait to try it, tonight !

Thanks, JMM

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Re : Patch 03b
« Réponse #2 le: 11 novembre 2011, 17:35:48 pm »
Yes.. but it's a temporary version... all isn't implemented and there are some graphic issues with this "demo" version...
Please, keep that in your mind...

JMM

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Re : Patch 03b
« Réponse #3 le: 11 novembre 2011, 17:40:45 pm »
Can i use this in mp, or is it best not to yet? Thankyou so much.

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Re : Re : Patch 03b
« Réponse #4 le: 11 novembre 2011, 17:42:17 pm »
Can i use this in mp, or is it best not to yet? Thankyou so much.

Yes you can..  each player can get his scale...

JMM

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Re : Patch 03b
« Réponse #5 le: 11 novembre 2011, 19:19:40 pm »
At last! Thank you JMM. I bought a good specification PC two years ago in order to play HistWar and I was disappointed with the 1-10 scale. Now we can see real armies on the battlefield. I have tried only the Tutorial, in 1-2 scale, but it seems to work perfectly. Now for Waterloo at 1:1.....
Has anyone seen my leg?

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Re : Patch 03b
« Réponse #6 le: 12 novembre 2011, 01:25:01 am »
I have just made a quick try of 1:1 and 1:2. It is extremely easy to use JSGME to switch between the various possibilities.

First: WOW ! I have never seen anything like this, it's great, EPIC !

But at least in my PC (Win XP, Core 2 Duo 7400, 4 Gig RAM, ATI 5750 1 Gig VRAM), 1:1 gives some noticeable lag when moving the camera in 3D; also, the men are very disproportionate to the terrain, specially the trees (that all look like giant sequioas  :mrgreen:).

In 1:2, I have no noticeable lag in moving the camera in 3D, and the size of the men is more proportionate to the terrain, so I think 1:2 gives the better "feel" for now. And I maybe wrong, but in comparison with 1:10, the movements and behaviors of the units seem more "realistic", also.


(Good thing that I am upgrading next week my desktop to a 27' iMAC with Win 7 in Bootcamp, i7 CPU, 8 Gig RAM and 2 GIg VRAM - then bring it on that 1:1 !!  :mrgreen:)

Regards

(PS: Does it matter what the second number is ? Mine was 3, not 1 or 2... just curious)
« Modifié: 12 novembre 2011, 01:44:06 am par Franciscus »

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Re : Patch 03b
« Réponse #7 le: 12 novembre 2011, 13:39:57 pm »
Full patch 03b is not full patch.... Needs correct file uploaded I think.


EDIT JMM
RIGHT... Really sorry
Fixed now...

JMM
« Modifié: 13 novembre 2011, 02:17:06 am par JMM »

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Re : Patch 03b
« Réponse #8 le: 12 novembre 2011, 14:46:34 pm »
Important: in version 03b, it is possible to adjust the trees with the seasons.
Open the the folder tree Graphics / T_Tree
before choosing the appropriate subfolder: Autumn, Winter ...
The name of trees are arbre0xx.dds arbre0xxB.dds
x varies between 00 and 12 (0 .. 8 tree, shrub: 9 .. 12)

How we can do this???
Glinka F.N. The memoirs of  Borodino battle. - "...screams of commanders and howls of despair on ten different languages was drowned by cannonade and drumbeat..."

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Re : Re : Patch 03b
« Réponse #9 le: 12 novembre 2011, 15:37:39 pm »
Important: in version 03b, it is possible to adjust the trees with the seasons.
Open the the folder tree Graphics / T_Tree
before choosing the appropriate subfolder: Autumn, Winter ...
The name of trees are arbre0xx.dds arbre0xxB.dds
x varies between 00 and 12 (0 .. 8 tree, shrub: 9 .. 12)
How we can do this???

Easy.. maybe my explanation isn't clear..
For example, a generic tree is presented with a couple of dds file:
arbre000.dds and arbre000B.dds

If you want to include a tree for summer.. in this folder, put a couple of file : arbre000.dds and arbre000B.dds
These ones replace the generic tree for the summer...

Clear?
JMM

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Re : Re : Re : Patch 03b
« Réponse #10 le: 12 novembre 2011, 15:47:12 pm »
Easy.. maybe my explanation isn't clear..
For example, a generic tree is presented with a couple of dds file:
arbre000.dds and arbre000B.dds

If you want to include a tree for summer.. in this folder, put a couple of file : arbre000.dds and arbre000B.dds
These ones replace the generic tree for the summer...

Clear?
JMM

If i want summer, autumn and spring?
Glinka F.N. The memoirs of  Borodino battle. - "...screams of commanders and howls of despair on ten different languages was drowned by cannonade and drumbeat..."

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Re : Re : Re : Re : Patch 03b
« Réponse #11 le: 13 novembre 2011, 02:19:06 am »
If i want summer, autumn and spring?

No sure I understand..
There are 4 empty folder...one for each season...
Generic trees are within the folder T_Tree
Other trees must be placed within the different folders.

No clear?
JMM

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Re : Re : Re : Re : Re : Patch 03b
« Réponse #12 le: 13 novembre 2011, 07:23:21 am »
No sure I understand..
There are 4 empty folder...one for each season...
Generic trees are within the folder T_Tree
Other trees must be placed within the different folders.

No clear?
JMM

So, i must create "T_Tree autumn, T_tree spring" folders in Graphics folder? Right?
Glinka F.N. The memoirs of  Borodino battle. - "...screams of commanders and howls of despair on ten different languages was drowned by cannonade and drumbeat..."

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Re : Patch 03b
« Réponse #13 le: 13 novembre 2011, 09:35:47 am »
Take a look a the folder T_Tree
There is a set of files dds..
There are 4 folders : Autumn, Spring, Summer, Winter.
Just put your files into these folders...

JMM

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Re : Re : Patch 03b
« Réponse #14 le: 13 novembre 2011, 11:07:19 am »
Take a look a the folder T_Tree
There is a set of files dds..
There are 4 folders : Autumn, Spring, Summer, Winter.
Just put your files into these folders...

JMM


I don't see this folders. I install last 03b full patch and i not see this folders and new uniform. And i still see "white horse bug"! :o
Glinka F.N. The memoirs of  Borodino battle. - "...screams of commanders and howls of despair on ten different languages was drowned by cannonade and drumbeat..."