Auteur Sujet: Status that worked on the contrary (for spies)  (Lu 5284 fois)

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Status that worked on the contrary (for spies)
« le: 17 octobre 2010, 19:22:16 pm »
If status worked on the contrary for other side (very limited and random) , could simulate the presence of spies or informers of the presence of the enemy.This would be interesting with deep FOW.
It may be added to the menu as spies,in addition to the standard status.
Bad idea?
« Modifié: 17 octobre 2010, 20:44:53 pm par Alfiere »
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Hors ligne AJ

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Re : Status that worked on the contrary (for spies)
« Réponse #1 le: 18 octobre 2010, 00:26:15 am »
Alfy, I have perfected the use of spies.  In my OOB, I create a Corp or two, with only 1 unit. During the deployment phase I assign the unit to a different Corp, this leaves me with 1 or 2 empty Corp Commanders. I have them roam the battlefield spying on the enemy 8) 8) 8) 8) :mrgreen:

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Re : Status that worked on the contrary (for spies)
« Réponse #2 le: 18 octobre 2010, 07:02:43 am »
Very good idea and more effective of mine.
Great Ajle.
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Re : Status that worked on the contrary (for spies)
« Réponse #3 le: 18 octobre 2010, 14:40:38 pm »
Citer
I have them roam the battlefield spying on the enemy
We need a way to capture them, they never seem to get captured - should they ?.

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Re : Status that worked on the contrary (for spies)
« Réponse #4 le: 19 octobre 2010, 12:50:35 pm »
Oh my god, Mr ajlewisbrookes, this sounds a bit gamey and tricky.

I suppose we were all polite gentlemen battling at timed hours and place... gosh my XVIII century attitude is coming out again-
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Re : Re : Status that worked on the contrary (for spies)
« Réponse #5 le: 19 octobre 2010, 14:26:25 pm »
We need a way to capture them, they never seem to get captured - should they ?.
I would say captured and shot on the spot...  :evil:

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Re : Status that worked on the contrary (for spies)
« Réponse #6 le: 19 octobre 2010, 14:30:48 pm »
Should be able to capture them with "Loss of Corp Commanders" enabled. haven't seen it though. As for tricky, war is a dirty business.

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Re : Status that worked on the contrary (for spies)
« Réponse #7 le: 22 octobre 2010, 16:01:18 pm »
Anyway, in my personal opinion this should be avoided in some way by the Engine.

By now i should hope that anyone who play multiplayer will conform himself to a fair game and so avoiding this trick that makes Corps commander as free scout cavalry.
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Re : Status that worked on the contrary (for spies)
« Réponse #8 le: 22 octobre 2010, 17:19:20 pm »
Citer
Anyway, in my personal opinion this should be avoided in some way by the Engine.
I agree, it should be, but it's not, well not not anyway. 

Having Corps Commanders that could be captured would solve the problem but that does not appear to work - or does it ?.

Citer
By now i should hope that anyone who play multiplayer will conform himself to a fair game and so avoiding this trick that makes Corps commander as free scout cavalry.
If both sides can do it, how has anyone got any advantage, if it's the same for everyone ?......I choose NOT to do this myself, but that is my choice, I could (if I wanted) do this as well.


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Re : Status that worked on the contrary (for spies)
« Réponse #9 le: 22 octobre 2010, 17:48:10 pm »
The point is not the advantage, i agree that "if a rule is bad for everyone then is a good rule  :mrgreen:"... but in such a way to research historical amusement this way to use Corps Commander should be blamed (at least for me).
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Re : Status that worked on the contrary (for spies)
« Réponse #10 le: 23 octobre 2010, 03:31:17 am »
Citer
If both sides can do it, how has anyone got any advantage, if it's the same for everyone ?......I choose NOT to do this myself, but that is my choice, I could (if I wanted) do this as well.

Monte, I only use this in our NBC campaign battles. As Gunner says he could use it too if he wanted.  I would NEVER use it if one of my opponents objected.