Gunner24, I think a lot of people haven't figured out how to play the game yet, and when the game doesn't do what they expect, they have to wonder if it's a bug. I've been there myself.
We know there ARE bugs; JMM has mentioned some himself. And he's also said the AI is not finished. He made some changes recently that added some bugs. We can't blame the beta testers for that. Can't blame JMM either, it's just the nature of the software development process. So far, the bugs I've seen reported should be fairly simple fixes, although it might take some time to find out exactly where they are happening. That's normal.
I think we've got a good solid game here, and JMM has done a great job. Perhaps the demo was released a bit too soon, but I think you understand the political reasons for that. Just give it time to bake a bit longer, and it'll be great. I'm going to trust JMM to get it right.
From everything I can see, the demo IS the game with a few features disabled and the editing programs not included, and only a limited number of maps and orders of battle. If the full game had been released instead of the demo, the only difference you'd see would be more battles, multiplayer, the ability to load and continue a saved game, and the editors for the maps, orders of battle and doctrine.
I played my last battle on the 2D map and didn't see anything really wrong, except for a couple of units simply disappearing. That kind of thing won't be difficult to fix.
Keep in mind that whenever the game doesn't do what you expect, it may not be a bug but intentional behavior, like the guns moving forward of your lines so they can fire on the enemy. The game has done things I didn't expect, and didn't necessarily want, but after reflecting on it a bit I've decided it's usually within the design parameters of the game.
Some things do appear to be bugs, like units facing at right angles to a unit they're firing on, and even that might be intentional behavior, although I'd consider it wrong. For now, I'd say report it, but give it the benefit of the doubt unless it's really messed up.
I suspect the betatesters played a lot of the game on the 2D map, where a lot of problems simply don't show up. If that's the case, consider the demo to be an open beta test, and be glad you're able to be a part of it.
Hook