Beta test started a long time ago (....Once upon a beta.....
) we started with one little map and some infantry units... i was so excited at the first install that seeing just some infantry and one map i told myself this kind of beta testing will be different from others (i made tests for some other Napoleonic games from Matrix).
All the team started just marching the infantry trying every (quite annoying but needed) "promenade" near lakes, forests, woods... bridges...ice (i remember a unit refusing walking on ice... that was not a shy unit...that was a bug)... every movement was tested many times by me and y other testers.
JMM was there to reproduce every bug we posted and fixed every bug reported...
This, shortly, was the first regimental part of the AI.
Then came some cavalry and artillery and regimental guns... to control squares, volley fire, bombardament... everything again without the AI just to let us select every unit and FORCE moves to FORCE situations... this i and others did sooo many times i am glad HWLG is not a cumbersome beast for my pc.
Next step was Corp AI and the Editors... Support Order gave us some problems as infantry attacks or even some regimental guns not in the ideal position.
The different work in this beta testing is that we testers just see grow the Engine day by day, is not a beta test with a given product quite done for the release... this was (and is and will be for future patches and add-ons), for me, be a part of a Project, a Project in which i firmly believe for its potential, the ideas behind.
As all of you know testers are not paid, sometimes not even with the game they test (some producers do this...no blame intended, just choices
), but they need to believe in the things they are doing and, by my part, i believe.
And now tests are really at finishing touches for GT AI, some iusses with teleporting units (i used warping units in beta posts
) and efficency (or not efficency) of artillery... just closing touches... but they need to be tested many times, and the version testers have IS upgraded compared to the demo that is out now... consider this, when i started i had HWLG Version Beta22... now i am testing Version Beta42... that shows how much effort JMM has given to this Project.
Thanks all of you for every suggestion you make... even some other games like CMSF has upgraded thanks even to some harsh but constructive one... and now at version 1.21 is a wonderful game for Modern Combat (at least is the one i like)