Suicidal behavior is par for the course with cavalry engagements: as with 10,000 of them in a big
charge at Eylau and Aspern Essling...although not destroyed (led well) not as at Waterloo where they
were used in desperation.
The more I read the more I'm of the opinion that there is a design to the 'bug'.
The corps commander function was not to tell his subordinate how to do it, that was left up to the
subordinate, if he was there leading the troop, and Napoleone assigned him to be in your troop...
so it follows that in the game that function is not there for you to micromanage with some reason.
The topic brings about another point:
why Scouting by regiment.
Number of units limit constraint vs create smaller units (min 250) to scout.
Had the cavalry the function of discovery built in , we could get good, intermediate, and bad reports. to act upon without the suicidal charge, unless it was deployed at a crucial point.
I've seen the victors of these 'scouting' encounters making their main job to arras the loser until same lost all
morale leaving the field, which is not so terrible.