HistWar

HistWar (English zone) => Announcements => Discussion démarrée par: JMM le 03 février 2012, 00:33:58 am

Titre: Patch 03c (RC1)
Posté par: JMM le 03 février 2012, 00:33:58 am
Hello,

Patch 03c (RC1) [compatible 03b]

http://www.histwar.org/mods/file.php?id=197 (http://www.histwar.org/mods/file.php?id=197)

JMM


Adjustment of scales for 3D Models  1/1, 1/2, 1/10
Management of Multi-core to improve the speed of the game
New method for calculating the forces in imprecise mode (consistency between army corps, unit)
Fixed:
Display Ardour: 100 (no fatigue) 0 (maximum fatigue)
Definition of the area of the coalition for the campaigns (30 km)

New management of units path in flight  to avoid an early exit
Changing conditions rout of an army. Taking into account the winner despite losses
Order of Corps : bad management that could cause an erroneous early withdrawal
Changing the order to resume the advance after a diversion
Fix a problem to trigger a rout for an unit on defensive line (incorrect in version 3b)
New management of attack on artillery unit

OdB Editor: no 12 pounds for the horse artillery
Map Editor: random map with 2 modes of density for building
Extending the number of meshes for building (

Adding to Les Grognards GUI
Option: choice of scale representation of figures (1 / 1 - 1 / 2 - 1 / 10)
Tutorial: choice of tutorials Classic - HistWar (*) '
Switching between GUI (excluding tutorials): G (*)

Adding to map editor GUI
Switching between density for random maps: CTRL + T

(*) Only for a screen width higher than 1179 pixels.
Titre: Re : Patch 03c (RC1)
Posté par: Duke of Earl le 03 février 2012, 02:43:18 am
Bonjour ou bonsoir JMM,

Good news!  :smile: .... but, a  small snag  :( .... I am blocked at this archive link .... many times I have tried ....

Error
You do not have permission to view or use this part of the archive

Cordialement, DoE
Titre: Re : Patch 03c (RC1)
Posté par: von_Clausewitz le 03 février 2012, 05:22:22 am
Je recois un message VCOMP100.DLL manque et le jeu ne peut pas tourner. J'ai remi ma version de DirectX a jour, n'a pas marche. J'ai du remettre la version precedente et le jeu marche avec le patch precedent.
De l'aide SVP

 :?

VC
Titre: Re : Patch 03c (RC1)
Posté par: [NBC]Friant le 03 février 2012, 09:39:24 am
Excellent news, we at the nbc are very grateful, thanks for a great game!!
Kind Regards Friant.
Titre: Re : Re : Patch 03c (RC1)
Posté par: JMM le 03 février 2012, 10:19:19 am
Bonjour ou bonsoir JMM,
Good news!  :smile: .... but, a  small snag  :( .... I am blocked at this archive link .... many times I have tried ....
Error
You do not have permission to view or use this part of the archive
Cordialement, DoE

Very curious.. I have adjusted the permission for all can download the patch from the new directory...
No idea.. Could you try again ?
JMM
Titre: Re : Re : Patch 03c (RC1)
Posté par: JMM le 03 février 2012, 10:32:19 am
Je recois un message VCOMP100.DLL manque et le jeu ne peut pas tourner. J'ai remi ma version de DirectX a jour, n'a pas marche. J'ai du remettre la version precedente et le jeu marche avec le patch precedent.
De l'aide SVP
VC

OK... this dll is used for managing the multi-core...
I have to rebuild the package with this file...
That said, possible you can find on the Net.. Just put in into the HistWar Root (where the .exe are)

JMM
Titre: Re : Patch 03c (RC1)
Posté par: JMM le 03 février 2012, 11:24:13 am
If you get the message  "VCOMP100.DLL missing", could you download this patch [03c (RC1)]
This file missing has been added in order to run LGdN...

JMM
Titre: Re : Re : Re : Patch 03c (RC1) PROBLEM SOLVED
Posté par: Duke of Earl le 03 février 2012, 12:55:51 pm
Very curious.. I have adjusted the permission for all can download the patch from the new directory...
No idea.. Could you try again ?
JMM

Bonjour ou bonsoir JMM,

Tried again .... same result  :( .... is there an alternate download mirror link? .... perhaps by email or PM? ....

Very curious problem for me ..... never happened before except for this precise Archive RC Link .... I'll check my IE settings and PC Security settings ....

 :!: :!:WAIT! WAIT! Problem fixed .... I just updated my User Details with Archive ..... got the 2.497 MB download complete .... now, on to the next missing .dll file problem .... but, I don't have multi-core processor (so maybe not a problem for me) .... :smile:

Cordialement, DoE
Titre: Re : Patch 03c (RC1)
Posté par: DominiqueT le 03 février 2012, 13:06:22 pm
Pour moi, cela marche parfaitement !
Un grand merci !

For me, everything works fine !

Many thanks !
Titre: Re : Patch 03c (RC1)
Posté par: Gunner24 le 03 février 2012, 17:51:41 pm
Downloaded and installed without any problems, many thanks.

Citer
Option: choice of scale representation of figures (1 / 1 - 1 / 2 - 1 / 10)
Where is this please,  I don't see this option, I expect I'm looking in the wrong place, having not used the new GUI very much.

Titre: Re : Patch 03c (RC1)
Posté par: Gunner24 le 03 février 2012, 18:27:05 pm
Sorry, I found it now, at the bottom of the "options" screen.........wow, I can now use 1-1 scale.

Titre: Re : Patch 03c (RC1)
Posté par: abarlow17 le 03 février 2012, 23:37:17 pm
When I try to connect to the patch I get Error You do not have permission to view or use this part of the archive. If I log into the download and select patches it only shows 03b and not 03c. Could you please tell me what  I am missing. Thank you.

Abarlow17
Titre: Re : Patch 03c (RC1)
Posté par: Franciscus le 04 février 2012, 04:11:18 am
Thank you, JMM !  :D
Titre: Re : Re : Patch 03c (RC1)
Posté par: JMM le 04 février 2012, 09:56:11 am
When I try to connect to the patch I get Error You do not have permission to view or use this part of the archive. If I log into the download and select patches it only shows 03b and not 03c. Could you please tell me what  I am missing. Thank you.

Abarlow17

Curious... Maybe in the cache... Could you refresh the page itself..

JMM
Titre: Re : Patch 03c (RC1) petit soucis
Posté par: le flambard le 04 février 2012, 11:16:55 am
problème identique a von clausewitz ; message VCOMP100.DLL missing et je ne sais trop quoi faire... En dehors de ce petit soucis passager, et ne prenant jamais le temps de le faire je voulais rendre hommage a ce jeu et surtout a son créateur... chapeau bas.
Titre: Re : Re : Patch 03c (RC1)
Posté par: Grog le 04 février 2012, 12:09:30 pm
When I try to connect to the patch I get Error You do not have permission to view or use this part of the archive. If I log into the download and select patches it only shows 03b and not 03c. Could you please tell me what  I am missing. Thank you.

Abarlow17

I get the same :-(
Titre: Re : Patch 03c (RC1)
Posté par: abarlow17 le 04 février 2012, 14:21:26 pm
Tried refreshing still not able to download. I can get into the normal download section fine however. Thank you.

Abarlow17
Titre: Re : Re : Patch 03c (RC1) petit soucis
Posté par: JMM le 04 février 2012, 14:30:28 pm
problème identique a von clausewitz ; message VCOMP100.DLL missing et je ne sais trop quoi faire... En dehors de ce petit soucis passager, et ne prenant jamais le temps de le faire je voulais rendre hommage a ce jeu et surtout a son créateur... chapeau bas.

J'ai chargé un premier installer "HistWar-Patch03c-InstallRC1" mais incomplet..
Aussi, j'en ai chargé un second "HistWar-Patch03c-InstallRC1b" qui intègre la bibilothèque manquante.

Donc, à recharger afin de faire tourner le programme :-)

JMM
Titre: Re : Re : Patch 03c (RC1)
Posté par: Duke of Earl le 04 février 2012, 14:39:59 pm
When I try to connect to the patch I get Error You do not have permission to view or use this part of the archive. If I log into the download and select patches it only shows 03b and not 03c. Could you please tell me what  I am missing. Thank you.

Abarlow17

Bonjour Msr. abarlow17,

Try this .... it worked for me .... scroll down the Archive page  and update your  User Details with Archive (no need to change password) .... when I did this, I got the got the 2.497 MB download complete after the same Error message  ....

Cordialement, DoE
Titre: Re : Patch 03c (RC1)
Posté par: JMM le 04 février 2012, 14:44:22 pm
Here the address to directly get the URL to download the installer.

http://www.histwar.org/mods/file.php?id=196 (http://www.histwar.org/mods/file.php?id=196)

JMM

PS : I can't get this issue... No idea!
Titre: Re : Re : Re : Patch 03c (RC1)
Posté par: Duke of Earl le 04 février 2012, 14:57:25 pm
I get the same :-(

Bonjour Msr. Grog,

Try this .... it worked for me .... scroll down the Archive page  and update your  User Details with Archive (no need to change password) .... when I did this, I got the got the 2.497 MB download complete after the same Error message  ....

Cordialement, DoE
Titre: Re : Re : Patch 03c (RC1)
Posté par: Duke of Earl le 04 février 2012, 14:58:32 pm
When I try to connect to the patch I get Error You do not have permission to view or use this part of the archive. If I log into the download and select patches it only shows 03b and not 03c. Could you please tell me what  I am missing. Thank you.

Abarlow17

Bonjour Msr. abarlow17,

Try this .... it worked for me .... scroll down the Archive page  and update your  User Details with Archive (no need to change password) .... when I did this, I got the got the 2.497 MB download complete after the same Error message  ....

Cordialement, DoE
Titre: Re : Re : Patch 03c (RC1)
Posté par: Duke of Earl le 04 février 2012, 15:03:05 pm
Here the address to directly get the URL to download the installer.

http://www.histwar.org/mods/file.php?id=196 (http://www.histwar.org/mods/file.php?id=196)

JMM

PS : I can't get this issue... No idea!

Bonjour JMM,

Perhaps because this Archive link was previously used only by beta-testers? .... Now, new users have to satisfy Filter by updating User info as if they are beta-tester? .... just a proposal ....

Cordialement, DoE
Titre: Re : Re : Re : Patch 03c (RC1)
Posté par: JMM le 04 février 2012, 15:13:12 pm
Bonjour JMM,

Perhaps because this Archive link was previously used only by beta-testers? .... Now, new users have to satisfy Filter by updating User info as if they are beta-tester? .... just a proposal ....
Cordialement, DoE

No.. I don't use this depot for the team...
Rigtt, when I created this folder in the depot, I didn't delete the right about the access.. no really important because no file.
Yesterday, when I uploaded the file, I opened the right to everybody.. so I can't understand why some one gets problem to access.
That said, I modified the link to directly access to the right page.. I hope it's ok now.

Cordialement Sam..

JMM
Titre: Re : Patch 03c (RC1)
Posté par: Caulincourt le 04 février 2012, 17:24:29 pm
Bonjour JMM,

Même problème "error" . En gros je n'ai pas le droit d'avoir accès au patch ???

En attendant une solution,

Je reste votre admirateur,

Caulincourt
Titre: Re : Patch 03c (RC1)
Posté par: abarlow17 le 04 février 2012, 17:46:38 pm
Just tried it again even trying updating my user info  and it still is not coming up. I also tried to log in using internet explorer (instead of firefox) and it will not allow me to log in even though I use the correct user name and password. Something strange is going on.

Abarlow17
Titre: Re : Re : Re : Re : Patch 03c (RC1)
Posté par: Grog le 04 février 2012, 17:50:41 pm
Bonjour Msr. Grog,

Try this .... it worked for me .... scroll down the Archive page  and update your  User Details with Archive (no need to change password) .... when I did this, I got the got the 2.497 MB download complete after the same Error message  ....

Cordialement, DoE

Thank you Duke of Earl, this did the trick :-)
Titre: Re : Re : Patch 03c (RC1)
Posté par: Duke of Earl le 04 février 2012, 21:03:43 pm
Just tried it again even trying updating my user info  and it still is not coming up. I also tried to log in using internet explorer (instead of firefox) and it will not allow me to log in even though I use the correct user name and password. Something strange is going on.

Abarlow17

Bonjour Msr. abarlow17,

I just went to the Depot (link at top of this page) .... Official Patches section (Depot opens in separate window) .... and there it (03C (RC1)) was, ready to download, no problem .... should be easy, especially for registered members .....  ;)

Cordialement, DoE

Titre: Re : Re : Patch 03c (RC1)
Posté par: Duke of Earl le 04 février 2012, 21:12:13 pm
Bonjour JMM,

Même problème "error" . En gros je n'ai pas le droit d'avoir accès au patch ???

En attendant une solution,

Je reste votre admirateur,

Caulincourt

Bonjour ou bonsoir Msr. Caulincourt,

Je suis juste allé à la Depot (lien en haut de cette page) .... Officiel section Patches (Depot ouvre dans une fenêtre séparée) .... et là, il (03C (RC1)) était, prêt à télécharger, pas de problème .... devrait être facile, surtout pour les membres inscrits .....

Cordialement, DoE
Titre: Re : Patch 03c (RC1)
Posté par: abarlow17 le 04 février 2012, 23:14:53 pm
It worked thank you for your efforts :-).

Abarlow17
Titre: Re : Patch 03c (RC1)
Posté par: le flambard le 05 février 2012, 10:28:04 am
Tout est ok...merci merci
Titre: Re : Patch 03c (RC1)
Posté par: D.C. Parquin le 05 février 2012, 11:47:34 am
Pour moi aussi et il suffit se scruter les améliorations visibles et attrayantes de la version améliorée.
Titre: Re : Patch 03c (RC1)
Posté par: Caulincourt le 05 février 2012, 12:08:24 pm
Et bien voilà que depuis aujourd'hui, je vois le patch officiel sur le dépôt ^^

Un grand merci à vous Duke et JMM

Titre: Re : Patch 03c (RC1)
Posté par: AJ le 05 février 2012, 15:28:18 pm
Curious... Maybe in the cache... Could you refresh the page itself..

JMM

I had the same problem,  I fixed it by loging out of the Depot and Histwar Forum then logging back in to both
Titre: Re : Patch 03c (RC1)
Posté par: Franciscus le 05 février 2012, 15:52:14 pm
I had no problem at all... 8)
Titre: Re : Patch 03c (RC1)
Posté par: zu Pferd le 06 février 2012, 18:46:58 pm
Thank you for the patch JMM   :!:

testing for any bugs, last night I encountered  the 'internal ERROR' in red ink
in a unit ID window ; new GUI running  and 1/1 scale. could not access direct control of the unit.
I'll send the file.


Best Regards

zu Pferd
Titre: Re : Re : Patch 03c (RC1)
Posté par: Duke of Earl le 06 février 2012, 20:21:50 pm
Thank you for the patch JMM   :!:

testing for any bugs, last night I encountered  the 'internal ERROR' in red ink
in a unit ID window ; new GUI running  and 1/1 scale. could not access direct control of the unit.
I'll send the file.


Best Regards

zu Pferd

Bonjour ou bonsoir JMM,

I have also noticed similar AI problem with 03c-RC1 (maybe even in 03b) .... in old (first) GUI Unit Info Panel (right side) ....

1. Activate/Deactivate AI button is non-functional ... and more, Independant Orders (to deactivate AI) are sometimes cancelled and AI is re-activated ....  :|

2. Chevrons do not change on sleeve when Unit type is modified (upgraded) with OOB Editor

3. No Aide message displayed for Oak Leaf Clusters on sleeve (Corps Commander Info Panel)

4. No Aide message displayed for Corps Commander Medal (ability) - just a numerical value

 :arrow: Also .... some other minor problems ....  :o

5. On F7 Regiment Chapter IV and Situation - Analysis Chapter VI (Performance sub-chapter) of Field Manual .... no value ever shown for Guns Destroyed (not Spiked or Captured) .... even though 3D view shows Destroyed guns on battlefield (Big Flame, smoke column then charred ground) with destruction sound effect and Statistic sub-chapter shows reduction in Cannons .... I can remember when this was not so .... :(

6. On 3D Map (F3), I have the feeling that AI does not always do a good job to spread out cannons in a horizontal line parallel to enemy advance (defensive line) .... many times I see some artillery companies spread properly (F3 view) ....  :)

Then, on same area (or same map, different location), I see another adjacent (side-by-side) artillery company spread in a compressed T formation with unlimbered cannons along the vertical column of the T shooting backwards .... even though there appears to be enough 3D area to spread all unlimbered cannons in a horizontal linear formation .... :|

And more .... in this adjacent artillery company (compressed), maybe just 1 or 2 unlimbered cannons are positioned on the top of the T and shooting in correct direction, but the remainder unlimbered cannons are not .... they are shooting backwards in a vertical line (one behind the other) .... looks very strange .... :|

 :arrow: Note: I always try to draw defensive line on 2D Map with enough room for good cannon spread of artillery companies .... maybe I cause this error? :?: .... but 2D Map (F2) shows adjacent artillery companies positioned on defensive line and shooting at enemy .... so, I don't know .... :?

 :arrow: Note: I have seen many other Battles (03b & 03c-RC1 patch) where cannons of multiple artillery companies were properly spread in Double Line formation in same 3D area .... even in Triple Line formation (current Solo Talavera battle - all companies in light woods too!!!).... one artillery company properly spread behind another company .... so, more confusion .... :p

7. I have the feeling (and I maybe wrong :oops:) that the F3 cannon Trajectory (Line of Sight) Model is not so good sometimes, for some unknown reason .... Why? .... because I have seen (looking for hours) cannons shooting through light woods .... and even over small hills .... at targets on the other side (of light woods or small hill) in F3 view (Peninsula Mod terrain - Solo Vimero Battle) .... :roll:

 :!: 8. Very disturbing .... I exit a game (again, a Solo Talavera Battle - not scenario) and then reload it as a Save game file (as usual from Main Menu) .... and all my Units have been scattered across the 2D map (in Deployment zone) behind their previous defensive line positions!!! .... just with 03c-RC1 patch, never before have I seen this happen .... now, I  hesitate about exiting a good Solo Battle, because my Units may be scattered when I reload it as a Save game file .... :shock:

9. I have the feeling that casualties are not registered in timely or accurate  manner on Unit info panel (F3 view).... also, I see a lot of random appearance of casualty figures on F3 battlefield (sometimes, not enough dead/wounded figures to reflect actual Regiment loss percentage - 1/2 figure scale) ... especially in musket firefights ....  casualty numbers increase, but no increase of  contemperaneous 3D figures on ground .... :|

10. In OOB Editor .... Uniform Editor .... no Dark Blue color is available in color palette ....  all shades of Red do not display properly on certain uniforms (i.e. Spainsh Uniforms - turnbacks always same pale red color) .... Artillery figures cannot have ANY uniform colors modified from color palette .... :x

My Sincere Apologies for using a Forum channel to report these issues .... there are a few more not mentioned ....:oops: :oops:

Amitié et de Fraternité
Cordialement, DoE
 
Titre: Re : Re : Re : Patch 03c (RC1)
Posté par: Franciscus le 07 février 2012, 16:47:34 pm

6. On 3D Map (F3), I have the feeling that AI does not always do a good job to spread out cannons in a horizontal line parallel to enemy advance (defensive line) .... many times I see some artillery companies spread properly (F3 view) ....  :)

Then, on same area (or same map, different location), I see another adjacent (side-by-side) artillery company spread in a compressed T formation with unlimbered cannons along the vertical column of the T shooting backwards .... even though there appears to be enough 3D area to spread all unlimbered cannons in a horizontal linear formation .... :|

And more .... in this adjacent artillery company (compressed), maybe just 1 or 2 unlimbered cannons are positioned on the top of the T and shooting in correct direction, but the remainder unlimbered cannons are not .... they are shooting backwards in a vertical line (one behind the other) .... looks very strange .... :|
 

I have seen this also. Montebello, playing French, the russian AI  has deployed one ARTY in a T formation, with 2 guns facing back but shooting forwards...

Pic and sav attached (look in the northern part of the map...)

(edit: playing in 1:2)
Titre: Re : Patch 03c (RC2)
Posté par: JMM le 03 mars 2012, 10:38:40 am
Hello,

Patch 03c (RC2) [compatible 03b / 03c (RC1)]

http://www.histwar.org/mods/file.php?id=200

Fixing some major problems (*):

New management for controling the display of second GUI depending on the window width
Fix "output condition of the battle" based on loss (*)
Fix control of units movement of a corps (prevent blocking the advance) (*)
Fix to allow the rout of a unit attacking a defensive line (*)
Adjustement to avoid an unit to get the map out (*)

JMM
Titre: Re : Patch 03c (RC1)
Posté par: Franciscus le 04 mars 2012, 10:54:00 am
Thank you, JMM  :D
Titre: Re : Patch 03c (RC3)
Posté par: JMM le 26 mars 2012, 11:22:02 am
Hello,

Patch 03c (RC3) [compatible 03b / 03c (RC1,RC2)]

http://www.histwar.org/mods/file.php?id=201 (http://www.histwar.org/mods/file.php?id=201)

Fixing a major problems: Withdrawal of a unit attacking a defensive line if significant loss, avoiding the destruction of the unit.

JMM
Titre: Patch 03c RC1
Posté par: Michaeljap le 13 décembre 2014, 02:20:56 am
Do you plan to update to patch-39?
Anders removed the pixel-gap bug didnt test it myself.
I would test it afterwards.

Regards,

Andreas
Titre: Re : Patch 03c (RC1)
Posté par: tony scrase le 16 décembre 2014, 21:56:12 pm
I am not good with computers can someone explain how I download this latest patch

I have not got a clue !!!!!!!!!

THANK YOU
Titre: Re : Patch 03c (RC1)
Posté par: JMM le 16 décembre 2014, 22:36:39 pm
Hi,

For HistWar : Les Grognards, please wait for a new patch very soon...

JMM
Titre: Re : Patch 03c (RC1)
Posté par: tony scrase le 16 décembre 2014, 22:48:21 pm
JMM I look forward to it

I REALLY ENJOY THE GAME

THANK YOU