HistWar
HistWar (international zone) => Announcements => Discussion démarrée par: glaude1955 le 02 août 2010, 13:07:04 pm
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(http://img44.imageshack.us/img44/4004/thepeninsularwargroup.jpg) (http://img44.imageshack.us/i/thepeninsularwargroup.jpg/)
Members of the Peninsular War Group have the joy to announce you the exit of his mod.
It is available on the official deposit of the site.
Scenari are in a directory " scenari à installer" inside your new Histwar directory. Especially, consult the well stocked documentation, my friends surpassed themselves and you won't regret the some minutes of reading.
To appreciate the sound to its just measure, don't forget to push several times on the D " key "
Good game to all!
Les membres du Peninsular War Group ont la joie de vous annoncer la sortie de son mod.
Il est disponible sur le dépôt officiel du site.
Les scénarios se trouvent dans un répertoire "scenari à installer" à l'intérieur de votre nouveau répertoire Histwar. Surtout, consultez la documentation fournie, mes amis se sont surpassés et vous ne regretterez pas les quelques minutes de lecture.
Pour apprécier le son à sa juste mesure, n'oubliez pas d'appuyer plusieurs fois sur la touche "D"
Bon jeu à tous !
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Glaude, I can't find any documentation. I created a copy installation renamed it Spain and unzipped the file in the main directory. I see no maps or Scenarios but I do see the English doctrine. What did I do wrong?
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Would it work with the JSGM generic mod enabler ? (http://www.users.on.net/~jscones/software/products-jsgme.html)
If yes (and it seems that it would) it would obviate the need to have 2 separate instalations of histwar...
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I don't use JSGM generic mod enabler, I cannot inform you.
I only gave recommendations in order to preserve your initial installation.
You must install scenari, they are situated in the directory scenari to install.
the file doctrine should be located in the directory doctrine and you must modify in Histwar with the help of the editor of doctrines.
Yves
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Take a look at the depot : http://www.histwar.org/mods/file.php?id=57 (http://www.histwar.org/mods/file.php?id=57)
Moreover, this text is in the zip file, with the folders!
JMM
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You have also to change the saxon doctrine -> by the portuguese one (just open the doctrine program).
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the file doctrine should be located in the directory doctrine and you must modify in Histwar with the help of the editor of doctrines.
The English Doctrine is there but not the Portugese
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it's now in the depot:
http://www.histwar.org/mods/category.php?id=13 (http://www.histwar.org/mods/category.php?id=13)
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Hi all,
if someone cannot find in our Mod Pack the Portuguese doctrine, here you are the file.
Use the Doctrine Editor to change the doctrine for Saxony with this one! ;)
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Done, thank you
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For the ones who has tried the mod, feel free to give us your feedback. It will help us to ameliorate the mod or just to be satisfied that you are happy with it.
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Guys, I love it. Thank you one and all. Question, does the Engliush Doctrine cantain anything special about Reverse Slope tactics? or is it a Uniform and Map Mod only (still a big achievement)
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Guys, I love it. Thank you one and all. Question, does the Engliush Doctrine cantain anything special about Reverse Slope tactics? or is it a Uniform and Map Mod only (still a big achievement)
Thanks a lot for your congratulations for one and all.
I know Reverse Slope Tactics was a famous and prefered Wellington's tactic in most of the peninsular battles, I don't think it's something available for the moment in HistWar Game and may be it's something JMM would develop one day.
Regards,
Théo
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Hi Ajlewisbrookes,
for the moment no at this point yet (we're studying ;)), but we've changed the doctrine to have a "linear style" combat and more defensive for the British, the favourite Wellington's tactic.
And u know that the British had a organisation of their Army very different from the French and in general Continental one: we've arranged to respect this with the OOB editor, otherwise they had been not so strong in combat.
In firsts attempts, serving the traditional organisation, the British were always fleeing, even if they were of excellent/superior quality; modifying a bit the distribution of troops in the Corps and Divisions, we succeded (we think :oops:) to make them competitives.
If it seems a "Reverse Slope Tactic" we are happy: it's a very good but unexpected result!!! ;)
Bye
EylauHurricane
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May I congratulate everyone concerned with the Peninsual Mod. At last we can see the British forces against the French!
One little point - please always refer to the British not to the English. A very significant part of Wellington's army came from Scotland, Ireland and Wales and and it is not fair to include them as "English"
Peux je féliciter chacun concerné avec la réalisation de la Péninsule Mod. Finalement nous pouvons voir des forces britanniques contre le Français!
Un petit point - fait s'il vous plaît toujours allusion aux Britanniques pas à l'Anglais. Une partie très significative de l'armée de Wellington est venue de l'Ecosse, l'Irlande et le Pays de Galles et il n'est pas équitable de les inclure comme "l'anglais".
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Eylau and Theo, this was exactly the type of information I was after. In other words you guys altered Formation and Doctrine to simulate British tactics.
Excellent, and once again my gratitude :)
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Eylau and Theo, this was exactly the type of information I was after. In other words you guys altered Formation and Doctrine to simulate British tactics.
Excellent, and once again my gratitude :)
Yes!!! :) And we are happy if the results are quite good! :D
But improvements are needed, and of course they will come! (or we'll try to do this ;))
EylauHurricane
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Bonjour à tous,
merci au Peninsular War Group Mod pour leur travail remarquable.
j'ai cependant un petit souci pour l'installation de votre mod.
J'ai bien dezzipé le fichier, mais je n'ai pas les troupes anglaises affichées ni en 2D , ni en 3D. les icones des drapeaux et les troupes restent avec leur uniformes russes. j'ai cependant le liste des régiments en anglais.
pourriez vous m'aider ???
merci
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il fait dézippé le fichier dans une copie du jeu complet
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Bonjour à tous,
merci au Peninsular War Group Mod pour leur travail remarquable.
j'ai cependant un petit souci pour l'installation de votre mod.
J'ai bien dezzipé le fichier, mais je n'ai pas les troupes anglaises affichées ni en 2D , ni en 3D. les icones des drapeaux et les troupes restent avec leur uniformes russes. j'ai cependant le liste des régiments en anglais.
pourriez vous m'aider ???
merci
Bonjour de Savigny,
Lis le fichier "Mise en garde" de notre mod qui te conseille de dézipper tous les dossiers dans une copie d'HistWar, comme te l'indique mon ami bibouba.
N'oublie pas de télécharger et d'installer le fichier "15Portugal" que tu trouveras sur le dépôt (voir la page précédente de ce fil de discussion).
Bon jeu.
Théo
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With the origianl Portugues Docturine as #14, do you still have to replace the #15 Saxon with another Portuguese as #15 ???
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yes because we use the saxon as portuguese in this mod.
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Thank you.
This may sound like a dumb question, but if the Portugues Docturine already exists, why create another one and lose the Saxon slot ???
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because we use the saxon graphics to do the portuguese. nowadays nothing is attached with the portuguese.
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Thank you.
I assume that means that this mod is temporary because in the future when graphics are finally attached to the Portugues, the game will have the "official" Peninsular War included ???
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yes it our plan
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Thank you, now it all makes sense as to the Portugues Docturine asignment. :D
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Un grand bravo à l'équipe Peninsular War Group Mod !
Je me suis régalé avec La Corogne 1809 (petit scénario idéal pour la prise en main). Aujourd'hui je vais le faire côté anglais ^^
Les troupes anglaises et autres.... sont magnifiques !
Les musiques sont immersives au possible !!!
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Un grand bravo à l'équipe Peninsular War Group Mod !
Je me suis régalé avec La Corogne 1809 (petit scénario idéal pour la prise en main). Aujourd'hui je vais le faire côté anglais ^^
Les troupes anglaises et autres.... sont magnifiques !
Les musiques sont immersives au possible !!!
Un grand merci pour vos compliments qui nous encouragent à poursuivre notre travail pour enrichir le mod !
La Corogne est un bon scénario pour commencer.
Une petite remarque :
Bien sûr, chacun peut jouer selon le mode qu'il préfère mais je précise que, pour l'instant, seul le mode "Commander les 2 camps" permet de débuter avec les positions initiales historiques.
Je vous recommande de lire les fichiers de présentation des batailles.
Bon jeu !
Thanks a lot for your congratulations which encourage us to carry on with our work to improve the mod.
La Corogne is a good scenario to start.
A little comment :
Of course, every one can play with the mode he prefers but I specify that, for the moment, only the mode " Command both side" allows to start the battle with historical initial positions.
I recommend you to read the files of the battles' presentation.
Have a funny game !
:D
Théo
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Un grand merci pour vos compliments qui nous encouragent à poursuivre notre travail pour enrichir le mod !
La Corogne est un bon scénario pour commencer.
Une petite remarque :
Bien sûr, chacun peut jouer selon le mode qu'il préfère mais je précise que, pour l'instant, seul le mode "Commander les 2 camps" permet de débuter avec les positions initiales historiques.
Je vous recommande de lire les fichiers de présentation des batailles.
Bon jeu !
Thanks a lot for your congratulations which encourage us to carry on with our work to improve the mod.
La Corogne is a good scenario to start.
A little comment :
Of course, every one can play with the mode he prefers but I specify that, for the moment, only the mode " Command both side" allows to start the battle with historical initial positions.
I recommend you to read the files of the battles' presentation.
Have a funny game !
:D
Théo
Bonjour Theo,
What do you recommend for the invisible cursor problem? .... and the Doctrine Editor Problem (i.e. no British, Portugese, Netherland, etc. doctrines)? .... of course, all problems reported to Redmine with spyboard, .sav file and sceenshots ....
Without visible cursor, mod is unplayable .... :(
Cordialement, DoE
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We never had this bug. Think it s not link with the mod.
Make a new install.
We provide the portuguese and british doctrine. So you normaly should have them.
rgds
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Bonjour Theo,
What do you recommend for the invisible cursor problem? .... and the Doctrine Editor Problem (i.e. no British, Portugese, Netherland, etc. doctrines)? .... of course, all problems reported to Redmine with spyboard, .sav file and sceenshots ....
Without visible cursor, mod is unplayable .... :(
Cordialement, DoE
What do you mean by "invisible cursor" : which one ?
For the Doctrine, you should add the Portuguese and the British one in the Doctrine folder of your HistWar Mod copy .
Both are in the Doctrine folder of our "PeninsularWarGroupMod".zip.
Regards,
Théo
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We never had this bug. Think it s not link with the mod.
Make a new install.
We provide the portuguese and british doctrine. So you normaly should have them.
rgds
Bonjour bibouba
Yes, I uninstall .... reinstall ...makecopy of Histwar games folder .... install Peninsula mod ... choose Bussaco scenario (from Les Grognards game) ... there is cursor!!! .... I save and exit .... when I reload save game from main menu, cursor vanishes on cavalry splash screen ... result: invisible cursor onBussaco map and invisible cursor on Main Menu.... it is there, but not visible (see pictures at Redmine) ....
As for doctrine ... all doctrines are there .... but they do not display on Index screen .... I can only see 01Anglais as Russia doctrine ....
Cordialement, Doe
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Bonjour à tous,
Merci à Bibouba et a Théodoricus pour leur aide. J'ai enfin réussi à installer le Mode Peninsular War.
c'est un travail remarquable !!!! Félicitations !!!!!
Grenadier De Savigny
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Really strange. For what I know you are the only one with this bug.
For the moment I don't have any answer cause it never happens to me. You ve this problem just with saved game ?
Do you install in the game the scenerii which are in "scenarii à instaler" folder ?
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Really strange. For what I know you are the only one with this bug.
For the moment I don't have any answer cause it never happens to me. You ve this problem just with saved game ?
Bonjour bibouba,
Yes, with Save games AND with New Games too. ....
However, I think I snap this bug ...
I EXTRACT all mod files from zip INTO copy of Histwar folder (which is inside copy of Histwar Games folder)... before, I had just copy and pasted mod files ....
There is something about 'Sons' file (and maybe 'Ambiance' file) that causes a problem with vanishing cursor .... how, I don't know?????
After I swap these files with corresponding HWLG files, cursor no longer vanishes and I do not hear pulsating hum noise when camera gets near cavalry or artillery units ....
As for Doctrines ... I still must experiment....
Cordialement, DoE
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I'm sorry, Duke of Earl, but I really don't know what is the problem you have.
JMM will surely look at it on Redmine.
Cordialement,
Théo
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I'm sorry, Duke of Earl, but I really don't know what is the problem you have.
JMM will surely like at it on Redmine.
Cordialement,
Théo
Merci Theo
'Tis but a trivial affair... I fix it on my own .... ;)
Cordialement, DoE
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Possibility of a lack of RAM memory :?:
Yves
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Maybe a dumb question... :roll:
When looking at the british doctrine file (.txt) provided with the mod, it looks like the "England" original file (the series of number in the text are the same...).
It's written in previous posts that the british doctrine was modified. Where are these modifications encoded and visible?
Sorry, :oops:
I've made a mistake somewhere...
After a new installation of the mod, I can see how the files are different!
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Hello bibouba, thanks for the visit to NBC, you asked there if we had tried this mod out in MP, as far as I know NBC have not tried that yet. I know AJ has it installed.
I don't have any mods installed, yet. I have been so busy with other things I have avoided mods for now, I'm sure I will get around to it sometime in the future but my priorty right now is helping to get as many NBC members using the standard game in MP battles.
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Bibouba, I will try it MP with you if you'd like, if not, I will find out if any of our guys have it and try with them. PM me if you want to test it MP. :D
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Bibouba and I fought the first Peninsula War mod MP today. Although a little one sided, 65 CEH against 37 CEH (it could have been better "Rear Guard Mode" instead of "Battle Mode"), what a superb creation his team had made. I would thoroughly recommend this Mod to all interested in the Brit participation, even the doctrine had been changed to take into account the different armies. To be a thoroughly accurate expansion, it is going to need some Ai work as well.
I believe from Bibouba that a 100 days Belgium campaign with Quatre Bras, Ligny and Waterloo on the way.
So as not to confuse the main Histwar game, simply make a copy of the main directory and install the mod into the copy, I named mine Histwargames\Histwar\Spain.
Every picture tells a story and I have included good screens to illustrate the battle.
Once again, any HLG General is missing out when not including this superb piece of work.
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And the final screen
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Yes it was a very good moment with you AJ.
Hope to crush you the next time. :twisted:
rgds
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I must be doing something wrong, but I can't get the Peninsular War mod to install properly.
I DLed the mod, then copied my existing Histwargames/Histwar folder, renamed the copy to Spain, then extracted all the folders from the mod into the Spain folder. Each time the computer asked me if I wanted to overwrite or merge files, I said yes. Then I boot up Spain. I saw that if I selected the Doctrine section, I was able to select "anglais" as the doctrine for the Russians. But in the maps and scenarios menus, I didn't see any of the Spanish battles.
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I must be doing something wrong, but I can't get the Peninsular War mod to install properly.
I DLed the mod, then copied my existing Histwargames/Histwar folder, renamed the copy to Spain, then extracted all the folders from the mod into the Spain folder. Each time the computer asked me if I wanted to overwrite or merge files, I said yes. Then I boot up Spain. I saw that if I selected the Doctrine section, I was able to select "anglais" as the doctrine for the Russians. But in the maps and scenarios menus, I didn't see any of the Spanish battles.
Unfortunately I am not a computer whiz. I would PM Bibouba, he knows the path, it wasn't as easy as I made it sound :|
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in your new copie game there is a new folder which is "scenarri a installer" the scenarii are here. you have to unzipp them.
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Bibouba and I fought the first Peninsula War mod MP today.
Every picture tells a story and I have included good screens to illustrate the battle.
Hello AJ,
You fought Fuentes de Onoro when looking at the 2D map and results.
But the minimap in your nice screenshots are those of La Corogne?
;) ;) ;) ;) ;) ;)
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But the minimap in your nice screenshots are those of La Corogne?
I think you're right I was just trying to givr the flavor. every serious war gamer should fight these mods :lol: :lol: :lol:
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every serious war gamer should fight these mods :lol: :lol: :lol:
Yes, this mod is impressive!
Done for La Corogne. I will try the larger scenarios as soon as possible ;)
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Once again, you guys are doing a superb job. I have already done an MP with Bibouba and leave an open invitation to you guys to Mp these scenarios. I do have a heavy MP commitment right now, because we are training for Interclan, but I can always fit one in :D :D
P.S. my email link is below my Avatar
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Thanks for doing this mod, it is excellent! Great job on the scenarios, and I like the sound of the artillery!
My only small nitpick is the British artillery uniforms. One of my favorites was the British horse artillery:
(http://i56.photobucket.com/albums/g164/screamingpalm/various/Officer_Royal_Horse_Artillery_1815_sjpg57-1.jpg)
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Thanks for doing this mod, it is excellent! Great job on the scenarios, and I like the sound of the artillery!
My only small nitpick is the British artillery uniforms. One of my favorites was the British horse artillery:
(http://i56.photobucket.com/albums/g164/screamingpalm/various/Officer_Royal_Horse_Artillery_1815_sjpg57-1.jpg)
Hi,
Thanks a lot for your congratulations.
Three more and last scenarios for the Peninsular War will come out soon.
:D
Théo
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Hi,
Thanks a lot for your congratulations.
Three more and last scenarios for the Peninsular War will come out soon.
:D
Théo
That's great news! I'm glad I posted on here now. :lol:
Will look forward to it with great anticipation, thanks again!
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Great news! This mod it's simply fantastic!!! :mrgreen:
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Can any body advise me how to assign the English doctrine
Thanks Mel
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I would also like to know where I unzip the scenario files to
Thanks again Mel
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PWGM mod...
1/ you have to copy the HistWar folder to a new folder (ie PWGM)
2/ after that, you have to unzipp the mod file into this new folder
JMM
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i have created a copy of Histwar and called it Spain and I have unzipped the mod to this file but i have noticed their are scenario files to unzip, where do I unzip them to.
I also do not know how to assign the doctrine Anglais
Thanls Mel
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All PWGM mods must be unzipped into the copy of folder.
Doctrine... I think the Mod PWGM uses the Russian doctrine for the English... (at 99%.. Waiting for an answer from the team ;))
JMM
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i have created a copy of Histwar and called it Spain and I have unzipped the mod to this file but i have noticed their are scenario files to unzip, where do I unzip them to.
I also do not know how to assign the doctrine Anglais
Thanls Mel
Bonjour Mel,
Il faut ouvrir le fichier Doctrine.exe contenu dans Histwar.
Pour modifier la doctrine russe en doctrine anglaise, il faut appuyer sur le nom Russie et à droite appliquer la doctrine 01Anglais.
Hello Mel,
You must open the file Doctrine.exe contained in Histwar.
To change the doctrine Russian to English doctrine, you should press the Russian name and right to apply the doctrine 01Anglais.
Glaude1955
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Thanks but I can only find a file named doctrine not doctrine.exe
I do not understand what you mean by " Press the Russian name and right apply to the doctrine 01 Anglais"
I also need to know where I extract the scenario files to?
Thanks Mel
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Thanks but I can only find a file named doctrine not doctrine.exe
I do not understand what you mean by " Press the Russian name and right apply to the doctrine 01 Anglais"
I also need to know where I extract the scenario files to?
Thanks Mel
Dossier HistWar (in C:\HisWarGames\HistWar\ ...)
----->Map, Scenari, Army
Bonjour Mel,
Pour voir les extensions des fichiers tu dois configurer ton système d'exploitation.
J'utilise XP aussi je ne peux que te décrire cette procédure mais je pense qu'elle peut s'appliquer aux autres systèmes. Sinon, précises ton système et tu trouveras probablement quelqu'un sur le site qui pourra t'aider.
Voici une des manières de procéder :
Démarrer
Poste de travail
Sélectionner le disque dur C:\
Outils
Options des dossiers
Affichage
Décocher "Masquer les extensions des fichiers dont le type est connu"
Maintenant tu devrais voir Doctrine.exe dans HistWarGames\Histwar\
Pour intégrer les scénarios, il faut après dézippage des fichiers dans un répertoire temporaire (c'est plus prudent)
Copier les fichiers :
*.oob dans le répertoire Army.
Répertoire x* contenant les fichiers pour la confection de la carte dans le répertoire Map.
*Ce répertoire contient BaseV4.dat, GroundV4.txt, High4.hgh, NameV4.hgh et ObjetV4.dat.
Le fichier nom de la bataille.txt dans le répertoire scenari.
J'espère que cela t'aidera
Glaude1955
Hello Mel,
To see the file extensions you must configure your operating system.
I use XP so I can only describe to you the procedure but I think it can apply to other systems. Otherwise, clear your system and you probably find someone on site who can help.
Here's one way to proceed:
Start
Workstation
Select the hard disk C: \
Tools
Folder Options
Display
Uncheck "Hide extensions for files whose type is known"
Now you would see in Doctrine.exe HistWarGames \ Histwar \
To integrate the scenarios, we must after unzipping the files into a temporary directory (it's safer)
Copy the files:
*. oob in the directory Army
x * Directory containing the files for making the map in the Map directory.
* This directory contains BaseV4.dat, GroundV4.txt, High4.hgh, and NameV4.hgh ObjetV4.dat.
The battle's file name.txt in the directory scenari.
I hope this help
Glaude1955
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I have just installed the peninsular war mod and like it a lot. I have some installation questions:
I found that if I installed it on the ‘vanilla’ Histwar patched to ver 2e and then installed patches 2F and 2g(R1) on top then the coalition forces flags in the 2D (F2) were all Russian but they did display the nice coloured dot unit status indicators and were associated with the correct british units. However if I installed the mod on the ‘vanilla’ histwar patched to 2F and after modding patched to 2g that the coalition flags were correct (british etc) but the coloured dot indicators no longer appear. Is there a way to get the correct flags and the coloured dot system?
In the document files for Baylen scenario there are only .otd files , the word files are missing. Is there some way to read the otd files? What is their purpose?
Playing the scenario for Baylen, in solo mode, I notice that the initial troop deployments are very different depending on whether you choose to play as the grande armee, as the coalition or as both sides. (The latter looks more like the historical disposition). If one starts off choosing play both sides but only controls say the French , does the AI implement as strong a defence for the coalition as it would if you choose to play the French in the options panel, or is it more passive just controlling individual local unit conflicts?
Thanks for all your good work on this! Cheers nix
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Bonjour Mel,
Il faut ouvrir le fichier Doctrine.exe contenu dans Histwar.
Pour modifier la doctrine russe en doctrine anglaise, il faut appuyer sur le nom Russie et à droite appliquer la doctrine 01Anglais.
bonjour,
j'ai ouvert l fichier doctrine.exe (cf 1e photo du fichier joint)
en cliquant dans la colonne de droite sur Russia, j'obtient la 2e photo et selectionne Anglais (je n'ai pas de fichier 01Anglais)
je quitte l'éditeu et relance le jeu
en vue 2D, j'ai toujours des drapeaux russe (photo 3)
,en vue 3D, j'ai des uniformes anglais avec des drapeaux russes.
ou est l'erreur dans mes manipulations ,
Merci
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Bonjour Baurya,
Merci pour tes captures d'écran, elles aident à mieux comprendre les problèmes que tu rencontres.
A l'évidence tu ne possèdes pas les bons fichiers.
Pour simplifier la procédure d'installation du mod Péninsule, je vais tout prochainement confectionner un package qui sera à dézipper directement dans le répertoire Histwar.
Les derniers correctifs nécessités par l'amélioration du programme Histwar seront intégrés.
Ce mod Péninsule sera incorporé au sous répertoire Mods et permettra ainsi une installation aisée grâce à l'outil JSGME.
Dans l'état actuel, le mod Péninsule n'est pas compatible avec les scénarios originaux (Il le sera lors d'une prochaine étape mais il faut être patient car cela représente beaucoup d'heures de travail.)
Le mod Péninsule doit être activé sur une installation originale sans aucun autre mod sauf la série MadRussianTerrain.
Il est préférable de ne pas activer le mod MadRussian3DUnits2 car les graphismes du mod Péninsule ont été réalisés à l'unisson des graphismes originaux. Si vous activez le mod MadRussian3DUnits2 vous obtiendrez un mélange de style.
En outre le mod Péninsule doit être activé en dernier.
Avec JSGME, vous pouvez installer tous les mods dans le même jeu. Il faut juste faire attention à l'ordre d'activation des mods, le dernier modifiant l'avant dernier.
J'espère avoir répondu à tes questions,
Glaude1955
Thank you for your screenshots, they help to better understand the problems you meet.
Obviously you do not have the correct files.
To simplify the installation of the mod Peninsula, I will soon make a package that will unzip directly in the directory Histwar.
The latest patches required by program improvement Histwar will be integrated.
This Peninsula mod will be incorporated into the subdirectory Mods and thus allow easy installation with the tool JSGME.
In the present state, the Peninsula mod is not compatible with the original scenari (He will be at a later stage but we must be patient because it represents many hours of work.)
The Peninsula mod must be enabled on an original installation without any other mod except Series MadRussianTerrain.
It is best not to activate the mod MadRussian3DUnits2 because the graphics of the mod Peninsula has been made in unison with the original graphics. If you activate the mod MadRussian3DUnits2 you get a mix of styles.
Furthermore the mod Peninsula must be enabled last.
With JSGME, you can install all the mods in the same game just need to pay attention to the activation order of mods, the latest changes to the front last.
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Excellent news Glaude! I look forward to this very much. Thanks all of you for all your hard work.
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I just copied and pasted your file otan.dds (see thread: re peninsular war mod in generales discussion in Fr thread for download on pg3) into \graphics\textures of my mod installation ( vanilla patched to 2F then mod then patch2g) and now it all works well:
the british flags are correct in the F2 2Dview and the coloured dot indicators for unit status are back and working well.
Many thanks for your help with this ...
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Could this Topic be moved to Mods? It isn't an announcement
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Modders HELP please
I had to do a reinstall and I did the Peninsular JGSME install. All my British units are Russian :?
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Hello AJ,
if it's only with units on the 2d map, look at this patch
http://www.histwar.org/forum/index.php/topic,5944.0.html
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Done now it works, thanks mate :p
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I need help too!
After installing patch 03a, i can't get the complete new GUI using the peninsular war mod (new features in the unit panel are missing).
I have installed the patch after "closing" the PWM in JSGME. After that, if i use JSGME to "open" and play the PWM, i only get an incomplete version of the new GUI like in patch 2g.
No problem with the other scenarios.
No probem when the PNM is "closed" in JSGME (disabled)
Should i install the patch 03a with the PWM "open" in JSGME?
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I need help too!
After installing patch 03a, i can't get the complete new GUI using the peninsular war mod (new features in the unit panel are missing).
I have installed the patch after "closing" the PWM in JSGME. After that, if i use JSGME to "open" and play the PWM, i only get an incomplete version of the new GUI like in patch 2g.
No problem with the other scenarios.
No probem when the PNM is "closed" in JSGME (disabled)
Should i install the patch 03a with the PWM "open" in JSGME?
Reinstall the V3 Patch
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Reinstall the V3 Patch
But the patch is only for the 2d NATO texture, no?
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The file laTexture_NW.dds of the V3patch is already there in the folder texture.
But there are several other laTexture_NW.dds in the subfolder GUI_Revamp...
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The new GUI does not work with PWM. The old one does, though.
See the last posts of this thread (http://www.histwar.org/forum/index.php/topic,5896.msg77929.html#new ). It's in French, though ;)
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OK, thanks for your answer ;)
I will use the old GUI...
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Franciscus, is there any chance of getting JMM to make an integrated installation of the Peninsula Mod, like he did with the Waterloo Mod?
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JMM did not done the integration for Waterloo. He helped us to understand how to do it but he didn't had the time to do it himself. Normaly the Peninsular war team have all the information to make the integration of the mod.
For the last news that I had they were working on it.
I proposed to help them but no news for several months ...
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JMM did not done the integration for Waterloo. He helped us to understand how to do it but hr didn't had the time to do it himself. Normaly the Peninsular war team have all the information to make the integration of the mod.
For the last nexs that I had they wre working on it.
I proposed to help them but no news for several months ...
Didn't know that Bib, it would be really good if they integrated it :p
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I just wanna add that EricJ has done a amazing work on how to mod Histwar documentaion. This Guy is great.
Thx EricJ, without you the Waterloo mod wouldn't be released.
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has done a terrible work
Ohhh Bib!!!!! how easy it is to change the meaning in translation :oops: The above means "BAD WORK" which you didn't mean :roll:
" Has done terribly hard work" I am sure is what you meant :p :p :p
Bib never stop trying, my French is really bad but I'm working on it :D
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:mrgreen: les faux-amis...
"Terrible" n'est pas utilisé pour signifier quelque chose de "bien" mais l'inverse.
-"This Girl is terrible" n'est donc pas un compliment...
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Yes wanna say amazing :)
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Thanks Peninsular Mod Group, and Glaude 1955 for responding to my mail
:smile:
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Wonderful mod!!!! Requesting North America Mod next
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Bonjour Mssrs.
Baylen Scenario from Depot Peninsular War 1.1 Full Mod install .... Solo Mode .... Depot Full Patch o3b LGDN .... 1/2 3D Scale (very nice) .... Full Screen (1o24 x 768) mode .... ALL French & Spainish units frozen on 2D & 3D map (probably F4 view too, but no check) ....
Old GUI (and F7 Manual) shows Corps/Unit Orders being executed/received .... map units will not respond to ANY Orders .... Dupont already declared Tactical Winner - Overwhelming Victory .... no Strategic winner .... season and weather changed to 'Historical' .... all French units preset to Neutral Initiative and Offensive Posture in F7 manual ....
No such problems with Salamanca/Talavera scenarios from Depot Peninsular 1.1 install (and scenarios in Depot Waterloo install too) .... poor child needs some help .... very frustating .... :(
Have not tried Baylen OOB setup yet .... :?
Cordialement, DoE
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Bonjour Mssrs.,
Many feeble 'do-it-yourself' fix attempts no good :cry: .... same parameters as before .... so, reinstalled Depot Peninsula War Integrated Mod 1.10 (from HISTWAR flash drive) .... selected solo mode, France side .... chose Baylen scenario .... this time, France and Spain units in different map positions .... but, at same section of road (always near East river) .... always outside France set-up zone in West (even when Baylen Map and Baylen OOB's selected) .... all France units frozen on road .... Spain units intermixed in same area .... much shooting .... France unit > Spain unit .... Spain unit >France unit .... France unit > France unit ( :shock:) .... casualties and routed units.... Corps & Unit orders being received and executed by LGDN, but no movement on 2D or 3D view.... all for now, must go .... maybe choose Spain side next time :? :roll:
Cordialement, DoE
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Bonjour Mssrs.,
Many feeble 'do-it-yourself' fix attempts no good :cry: .... same parameters as before .... so, reinstalled Depot Peninsula War Integrated Mod 1.10 (from HISTWAR flash drive) .... selected solo mode, France side .... chose Baylen scenario .... this time, France and Spain units in different map positions .... but, at same section of road (always near East river) .... always outside France set-up zone in West (even when Baylen Map and Baylen OOB's selected) .... all France units frozen on road .... Spain units intermixed in same area .... much shooting .... France unit > Spain unit .... Spain unit >France unit .... France unit > France unit ( :shock:) .... casualties and routed units.... Corps & Unit orders being received and executed by LGDN, but no movement on 2D or 3D view.... all for now, must go .... maybe choose Spain side next time :? :roll:
Cordialement, DoE
I did .... nothing .... only 'AI v AI' mode allows units to move .... so, I can watch the show .... :lol:
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Don't try baylen with the full mod integrated. There is somthing wrong somewhere and I couldn't fixe it.
Yes I know there is a bug but it's normaly the only one.
I think that because spain is the commander in chief in this battle.
Bonjour Msr. bibouba,
A bad scenario bug indeed .... :evil:
I have tried other Spain generals (i.e. Cuesta) as C-in-C from Spain OOB list (I use OOB Editor, very fast) .... just for solo Baylen fight (no Scenario) .... no luck also :( .... same results as before .... all France units chained to East road near bridge .... Spain units in good deployment to West (but not in France deployment zone) .... all units frozen on map when game started .... careful MAP analysis in F8 mode .... very clear status of everything .... ;)
But, I have another idea :idea: .... maybe the MAP is not good .... the set-up (deployment) zones may not have good definitions (except for IA v IA mode) .... so, I investigate and notice there are special files created for MAP .... but, I cannot see into these files (or understand the data) :( .... so, maybe this is a MAP problem and MAP needs to be changed a little (with better definition for deployment zones)? .... :?
Cordialement, DoE
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Don't try baylen with the full mod integrated. There is somthing wrong somewhere and I couldn't fixe it.
Yes I know there is a bug but it's normaly the only one.
I think that because spain is the commander in chief in this battle.
Bonjour Msr. bibouba,
I suspect you are most correct!! :o .... My poor Map Editor was completely broken after I did OOB Editor changes to Spain C-in-C :oops: .... so, I reinstall 03b, PWGM, now all is fine again (status quo) :) .... With re-installed Map Editor, I examine Baylen 3D MAP, both big flags are Spain (or Britain) color :shock: :? .... I examine 2D MAP, deployment zones are good, Spain on East, France on West .... suspicion: must be LGDN bug :x .... coding refuses to allow function of new Spain entity ( a very complicated data creation to satisfy LGDN code) :roll: .... how to fix, I don't know since MAP appears good :( .... how did Waterloo team do it, I wonder (i.e. no apparent Britain problems in Spain scenarios or Britain problems in Waterloo/Wavre/Quatre Bras scenarios)? :? ....
Also, minor Spain problem in Doctrine Editor (very tricky to select 'Spain' with cursor on Index Page, no sensitivity except on far left of word Spain) .... another minor bug appears .... :x
Cordialement, DoE
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Also it seems there is a small bug in the Maida scenario:
British artillery had no more ammunition since the beginning of the battle and left the battlefield....
Did someone else already see that?
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Also it seems there is a small bug in the Maida scenario:
British artillery had no more ammunition since the beginning of the battle and left the battlefield....
Did someone else already see that?
Bonjour Msr. thilio,
Not yet .... but, here is another report ....
Bonjour Msr. bibouba,
So, I reinstall PWGM and status quo returns as before :) .... then, I examine many other data files in Histwar folder (usually the .txt files ) ;) .... I notice many Spain officers and units not fully integrated in certain data files :| .... maybe this is causing some problems with Spain scenarios? :?: ....
Maybe there are also minor Britain bugs in some Spain scenarios :evil: .... many Britain units get no orders in 'Vimero", so only 1/2 army engages) and Msr. thilio reports many Britain cannon have no ammunition at beginning of "Maida' scenario , so they withdraw :evil: .... but, "Salamanca' and Bussaco' scenarios seem OK for Spain and Britain :p .... very strange :? .... suspicion:maybe PWGM has incomplete integration in other Histwar data files :?: .... so, how to fix, I don't know yet :oops: ....
Cordialement, DoE
Cordialement, DoE
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Hello,
I've seen your report.
Bailen was know to be heavily bugged since the release of the new intergrated PWM.
But maybe other scenarios like Vimeiro have minor problems. Not sure all the scenarios were tested since the integrated mod...