HistWar
HistWar (English zone) => General discussions => Discussion démarrée par: Darsh le 04 mars 2010, 18:52:26 pm
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It a demonstration of the gameplay features/unit reactions on the Montebello map.
http://www.youtube.com/watch?v=GAn7Ql_bitc
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Mon General, magnifique!!! a small observation though, I think we have a bug when AI orders a regiment to march though a marsh, when there is dry land 25m away.
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Nice video, but is it correct for the title page to announce this as the "Final Version" of the game? Is it never to be further improved?
Also, I wondered why that unit went into square formation. Were there cavalry that I couldn't see in the area? Was this an AI decision?
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Nice video, but is it correct for the title page to announce this as the "Final Version" of the game? Is it never to be further improved?
Also, I wondered why that unit went into square formation. Were there cavalry that I couldn't see in the area? Was this an AI decision?
The release version if you prefer,
When a unit is surronded by cavalery or/and infantery units, it uses the square formation to protect its flank/rear.
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Very nice video monsieur!
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Excellent video!
The video does demonstrate one weakness of the sound in the version used. It sounds like a sewing machine/stapler or a single slow machine gun rather than a bunch of black powder muskets firing raggedly.
I particularly like the little engagement in the center at the end...