Autor Thema: MP Patch features  (Gelesen 3784 mal)

Offline AJ

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MP Patch features
« am: 25 April 2010, 21:03:51 Nachmittag »
Two questions for those in the know.

1. Will the "Host" be able to pause the battle, pretty much essential for a 4 hour session?

2. Will the speed be able to be adjusted and if not what speed will it be set to?

Thankyou in anticipation.

Offline JMM

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Re : MP Patch features
« Antwort #1 am: 15 Juli 2010, 16:27:43 Nachmittag »
Two questions for those in the know.

1. Will the "Host" be able to pause the battle, pretty much essential for a 4 hour session?

Yes.. he can

Zitat
2. Will the speed be able to be adjusted and if not what speed will it be set to?

By vote...(>= 50%)
For example : Battle begins at 15/60
Three players:
2 ones press +... at the beginning of the new sequence, the game works at 10/60

JMM

Offline Hook

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Re : MP Patch features
« Antwort #2 am: 15 Juli 2010, 22:02:00 Nachmittag »
My understanding is that only the host can pause the battle.  I'm not sure if this was the case in early versions of the game, as we had some problems getting the game started when both players were attempting to unpause it.  Having only the host pausing and unpausing will be much better.

Zitat
By vote...(>= 50%)

I hope this is (>50%) and not (>=50%) or two player games will get strange.  :D  Someone test this please and let us know what happens.

Hook

Offline JMM

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Re : MP Patch features
« Antwort #3 am: 15 Juli 2010, 22:22:04 Nachmittag »
Hook.. >= 50% for sure... I checked that  ;)

JMM