Hello,
Just a suggestion (in case of it has not been already mentioned) :
I am sometimes surprised by the reaction of some units (regiments or even corps) : they do not move as foreseen ... or they move as I didn't give any order. Everybody have seen topics on it for example about artillery support. Also, recently, I give an order to Lannes to support Victor on its right and all the Lannes' corps went on the left on Victors' corps.
I do understand that my orders will not fully be executed because of the actual environment of the units or due to the their "profile" (i.e. sometimes, they will do what they want or do not want to do as in the reality !).
Sometimes, it is also because I gave wrong orders ...
Anyway, could it be interesting to get a mode (for example in conscript mode) where we would have the possibility to know what decision these units have really taken and why.
As an example (may be unrealistic one ?), imagine I gave an order to a cavalry regiment to reckon a zone but this unit decided to attack a unit rather to obey to my order : I could see in a report (something like a debug mode) ...
Decision to attack an infantry unit at proximity at 9h55
Order to reckon a zone arrived at 10h00 : order postponed due to the priority of the previous actionThen, if I see that, I will have only to wait for the first attack.
On the contrary, if the report is :
Decision to attack an infantry unit at proximity at 9h55
Order to reckon a zone arrived at 10h00 : order not taken into account due to the priority of the previous actionI will know that I will have to give the order again (or to another unit).
Up to know, we don't know if the unit reaction is normal, erroneous due to a wrong way to give the order ... or even due to a bug.
Hoping my suggestion is not to silly
...