didn't play too much now - aside from some minor grafical issues, how's 2d with regards to AI esp. artilery behaviour?
It's on a to p of my list
a) cannons continuing to fire whereas the unit is out (very annoying bug, but no sure it happens a lot)
b) generally speaking, I have to improve the AI for ART (sometimes, bad deployment, ...)
That said, there is 2 major adjustments in 02d
a) increasing the distance for analyzing the threat on an ART unit,
b) the area in front of ART unit is inaccessible for the Friendly unit (a big bug in the code.. I wrote = instead of ==, so the zone was accessible)
JMM