HistWar
HistWar (international zone) => Communities => MODs => Discussion démarrée par: Jacquinot le 22 avril 2011, 19:57:08 pm
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Nix Hougomont and La Haye Sainte MOD adapted to MadRussian MOD with Jacquinot summer trees and JMM Terrain base on Alfiere - Jacqinot map :D :D :lol:
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Better and better.
Great idea make game easy moddable
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Better and better.
Great idea make game easy moddable
I create folder in JSGME WaterlooBuildingsMOD, very easy to use!
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It's better not to use MadRussian terrain mod with these new buildings because there is discrepancy with the ground colour.
In your pictures, you use only Madrussian trees and JMM terrain?
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It's better not to use MadRussian terrain mod with these new buildings because there is discrepancy with the ground colour.
In your pictures, you use only Madrussian trees and JMM terrain?
Not much discrepancy all looks fine i think.
On pictures im use MadRussian skys, buildings, Summer trees MOD, JMM Terrain base but with MadRussian data.txt file, very harde mix :lol:
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Try with complete Madrussian terrain Mod and you will see the discrepancy (more visible with Hougoumont).
I believe it's look fine with JMM terrain base, don't you think so?
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Try with complete Madrussian terrain Mod and you will see the discrepancy (more visible with Hougoumont).
I believe it's look fine with JMM terrain base, don't you think so?
Yes i think it looks fine with JMM terrain base, but with MadRussian data.txt JMMs terrain base looks much better :D
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I create folder in JSGME WaterlooBuildingsMOD, very easy to use!
Would it be possible for you to share this "mixed" mod ? I do not know/want to have to work in the map editor... :mrgreen:
Regards
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Would it be possible for you to share this "mixed" mod ? I do not know/want to have to work in the map editor... :mrgreen:
Regards
All easy:
1.Create folder WaterlooBuildingsMOD in MODS folder in Histwar folder
2. Put Graphics and Constante folders from MadRussianTerrain MOD in WaterlooBuildingsMOD folder
3. Delete Trees and T_Base folders
4. Put Trees folder from "Summer forest with natural colors" MOD in Graphics folder of your new WaterlooBuildingsMOD
5. Put files from LaHaye MOD ang from HugoMOD in T_Cons, M_Cons and in Constante folders (read Nix manual)
6. Download Nix "NewWaterloo" scenario with adapted new buildings
7. Enjoy :D
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Hougoumont and La Haye Sainte under attack, nice looking pictures i think, thanks to Nix for this MOD
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Speaking of Hougomont and Haye buildings of Nix,i try Hougomont changing the file and all work fine.
But is possible using JSGMe obtain the same result ? whithout need to take backup of files.
Perhaps is better ask to Nix.
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All easy:
1.Create folder WaterlooBuildingsMOD in MODS folder in Histwar folder
2. Put Graphics and Constante folders from MadRussianTerrain MOD in WaterlooBuildingsMOD folder
3. Delete Trees and T_Base folders
4. Put Trees folder from "Summer forest with natural colors" MOD in Graphics folder of your new WaterlooBuildingsMOD
5. Put files from LaHaye MOD ang from HugoMOD in T_Cons, M_Cons and in Constante folders (read Nix manual)
6. Download Nix "NewWaterloo" scenario with adapted new buildings
7. Enjoy :D
Thank you Jacquinot to share your solution for this special graphic mod.
Théo
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Thanks
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Really nice photos, the new terrain bases look much better with the buildings, (I definitely need to upgrade my graphics card now!) :D
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Speaking of Hougomont and Haye buildings of Nix,i try Hougomont changing the file and all work fine.
But is possible using JSGMe obtain the same result ? whithout need to take backup of files.
Perhaps is better ask to Nix.
Yes Alf, this manual for JSGME program
1.Create folder WaterlooBuildingsMOD in MODS folder in Histwar folder
2. Put Graphics and Constante folders from MadRussianTerrain MOD in WaterlooBuildingsMOD folder
3. Delete Trees and T_Base folders
4. Put Trees folder from "Summer forest with natural colors" MOD in Graphics folder of your new WaterlooBuildingsMOD
5. Put files from LaHaye MOD ang from HugoMOD in T_Cons, M_Cons and in Constante folders (read Nix manual)
6. Download Nix "NewWaterloo" scenario with adapted new buildings
7. Enjoy
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And dont forget install explosion MOD ;)
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I ve downloaded the explosion mod it's a very cool mod.
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I ve downloaded the explosion mod it's a very cool mod.
Yea, artillery fire looks scary with this mod.
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Hello Nix,
How do you create the dds alpha (ex: 000B for hougoumont) ?
I use gimp as software but it's may be the same for all "photoshop" like programs.
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Hello Nix,
How do you create the dds alpha (ex: 000B for hougoumont) ?
I use gimp as software but it's may be the same for all "photoshop" like programs.
Im use Photoshop_Plugins_8.51.0301.0345 and Photoshop CS2.
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Thx a lot works with gimp also.
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Very Well Done Nix :smile:
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Hello,
I see you installed la Haye Sainte and Hougoumont from Nix ; As I'd many problems with patches installation I'd rather question other users before installing ....
So, la Haye is in Zip which usually runs well for my compi., but Houg...is RAR which is extremely problematic to me :mrgreen:
So, after installing , had you play and find everything OK :?:
Is installation easy or requires master's degree grade A to understand ?
The pics I saw are very promising and I hope to add them soon ;)
Thanks,
Oster
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I don't see how RAR can be "extremely problematic to" you.
Just use Winrar, or 7-zip, or another similar utility http://www.win-rar.com/website/index.php?id=start&L=10
Or just use Winzip, the same software you use to open any zip file !
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I don't see how RAR can be "extremely problematic to" you.
I don't know why but I'd many problems using RAR and very few when using ZIP.....
Maybe It is only because I seldom used RAR. (I'd also read critics from other occasionnal compi. users about difficulties of this soft....)
Another explanation is I now have a computer of the first generation of 64 bits :Winzip was installed -and operationnal- but RAR needs adjustments , as it appears in the link you sent me.
I experimented various other problems with this compi. on Win7 and 64bits. One of the worst being a continuous stream of upgrades in which I seldom know which one are really necessary, and the boring calls to load Google chrome, new Explorer etc...when I just begin to understand the present configuration :mrgreen:
As there are "Babies" computers, maybe MS should think of a "Oldies" Win77 with a short learning curve for tired brains :oops:
Anyway, I thank you for help
Oster
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And dont forget install explosion MOD ;)
Hello Prince Borodin,
I watched your last publications with great interest, being admirative of your devotion to your favorite Battle and surroundings :D
Ostrowno didn't advanced so fast....I'm in an extremely boring process of works in my old house as we were stupid enough to trust a manager ensuring all will be done in a 8/10 days max. time....
After more than 3 weeks we're still in the middle with lot of malfunctions :mrgreen:
So, my study and creative time is limited and I'm very tired....but, I still hope to watch soon a French blue Tsunami invading the Sacred Soil of Roudinia (?)
Bon courage
Oster
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Hello Prince Borodin,
I watched your last publications with great interest, being admirative of your devotion to your favorite Battle and surroundings :D
Ostrowno didn't advanced so fast....I'm in an extremely boring process of works in my old house as we were stupid enough to trust a manager ensuring all will be done in a 8/10 days max. time....
After more than 3 weeks we're still in the middle with lot of malfunctions :mrgreen:
So, my study and creative time is limited and I'm very tired....but, I still hope to watch soon a French blue Tsunami invading the Sacred Soil of Roudinia (?)
Bon courage
Oster
Building is very hard work, i am civil engineer and i know it ;), personally i still can't finish my bathhouse in my cottege. :D Maybe in next year :p.
I wait when you comeback Oster!!!
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Beautiful my dear Jacquinot! ;)
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I have no problem with the Hougoumont model (on the 2 adapted maps), but whatever I try or how I may install (directly or with JSGME) I always have problems with the Haie-Sainte : the screen blocks and I have a box
Send Spyboard to support
"Invalid CallD3D Module: 8 Numeri: 9"
Spyboard :
OS 6 0 6002 2
Pack: Service Pack 2
Version HistWar ************** Version Exe:2.3b0
Mode HSB 0 0 0
Résolution Debug N Width 1680 Height 1050
D3DAPP : Pass1
D3DEnum : NbCartes= 1
D3DAPP : Pass2
Driver nvd3dum.dll
Nom Carte NVIDIA GeForce GTS 450
Version 80011 c1f5a
Affichage W=1680
Affichage H=1050
Affichage F=16
Stencil= 4b
MSamTyp= 0
MSamQly= 0
D3DCD3DSet StartFS:O FoundFS:O FoundW:O isW?:N
D3DAPP : Pass3
D3DAPP : Pass4
D3DParam : W N BBCount 1 MSType 0 MSQlt 0 SwapE 1 ESten 1
D3DParam : Wid= 1680 Hig= 1050 Fmt= 21 Frq= 60 PI= 0
Out : BuildPresentParamsFromSettings
Out : CreateDevice Phase!=2
INIT OK Param : 1 0
INIT Device
Sprite
OTSI : W:\HistWarGames\HistWar\Langage\HW\French\SetUp.txt
Lecture W:\HistWarGames\HistWar\Langage\HW\French\SetUp.txt
Lecture W:\HistWarGames\HistWar\Langage\HW\French\Menu.txt
47 chapitres 494 lignes
Extension Modds Sons
Extension Modds Out-Sons
Extension Modds IndexUnite
Extension Modds Out-IndexUnite
Extension Modds FichTextMesh
Extension Modds Out-FichTextMesh
Extension Modds flagText
Texture1
Restore In ... Restore Out
D3DAPP : Pass5
Entre ds les SetUp 00
Lecture Pref
DialogueOut
Immediat 0
Meteo 2
Camp 0 1
Munit 0
Net 0
Etat 0
Place 0
Lecture Objets
DLL Load
DLL Exe
Version HistWar *****1***** Dll: 08/5.3B0
DialogueOut
Fin INIT
INIT Device
Scene
La Boucle
Gen analyse.bin
Appel 256
ExceptionCode1 c0000005
ExceptionCode2 c0000005
ExceptionFlags 0
ExceptionAddress 013117CF
NumberParameters 2
Entre ds les SetUp 00
Lecture Pref
Module error= 8 id= 9 D3D= 8876086c
Error File :
Does anyone have the same problem ?
I don't want to bother JMM with that, because apart from the Haie-Sainte model, everything goes fine.
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You use La Haie model with madrussian mod?
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No, on a clean install.
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Try this - http://narod.ru/disk/33530382001/WaterlooBuildingsMOD.zip.html (http://narod.ru/disk/33530382001/WaterlooBuildingsMOD.zip.html)
Just add in mods folder.
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Thank you very much !!
Now it works !
I don't know why, because I don't see the difference, the files are exactly the same.
What matters is that it works.
Very kind of you !
Spassiba balchoi (sorry for the way it's written). ;)