You're assuming it's not working properly. It's certainly working properly enough to be a lot of fun to play, and for a lot of people, too. There are more people here who like it than otherwise.
This will depend on how you define "rapidly." Give a time frame and we can discuss how realistic it is. How long have you been a professional programmer? What game companies have you worked for? Got a link to your Mobygames entry? How many games have your name in the credits in the printed manual?
I'd prefer to keep them, but that's just me. Would you rather have # instead?
This is pretty much how most us view the situation.
Careful there.
Keep in mind that JMM reads English, too.
Hook
Yes, I'm assuming it's not working properly. It's a reasonable assumption.
'Rapidly' - well, let's base that on the overall development time for the game, the rate of progress over the past eighteen months and the sole developer issue. Several months, at least.
Since you ask, I've programmed since 1980, had games published in my sole name, been MD of a software development company (managing many projects and programmers) and developed extremely lucrative internationally cutting edge software. What's your experience then?
You want to keep £? Why, it's wrong? Why suggest #, which is also wrong? No, I want the correct abbreviation but it seems doubtful that you even know what that is...
Careful? Oh, dear me no.
I'm pretty sure that French is the main language around Lyons and that JMM prefers French.
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Please just accept that some people here do not share your view and, as Holdit has perceptively noted, it's a view likely to be much more widespread outside of the posters to this forum.