Again a doubt about artillery management...
I have an artillery unit deployed in defense and firing, the "fire" order given by AI, so how can I stop the artillery firing? Maybe I have to detach the unit in order to make it stop firing?
I ask an opinion about the following thought:
I think it would be useful to make the gun hits more evident, artillery firing is clearly visible becouse of the smoke effect (great work by JMM in my opinion, I love the way it is rendered), in the same way I would like to see where the cannon balls are hitting. I know the cannon balls hits are not explosions, so maybe it is historically correct to have a moderate visible effect,
I must search some information about it
thanks to all,
Andrea