Auteur Sujet: Confused Artillery in 3D view  (Lu 599 fois)

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Confused Artillery in 3D view
« le: 01 février 2011, 16:29:34 pm »
I have noticed (lately) several times an artillery unit will show in line and column formation at the same time, next to each other,  both unlimbered and firing. Of course the column formation is firing "toward the rear" although I can see no damage caused by this.

Anyone else have this problem?

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Re : Confused Artillery in 3D view
« Réponse #1 le: 01 février 2011, 16:53:53 pm »
Is it possible to get a screenshot showing this issue.
I am no sure I totally understand  :oops:

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Re : Confused Artillery in 3D view
« Réponse #2 le: 01 février 2011, 16:57:42 pm »
I think i understand it, if it so this should be a portrait:

_ _ _ _ _ _
         I
         I
         I

Artillery deploys part in fire line, part in column.. is it so?
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Re : Confused Artillery in 3D view
« Réponse #3 le: 01 février 2011, 17:24:05 pm »
OK.. target is in front of ----- (?)

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Re : Confused Artillery in 3D view
« Réponse #4 le: 01 février 2011, 17:27:43 pm »
I believe target is in front of -----
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Re : Confused Artillery in 3D view
« Réponse #5 le: 01 février 2011, 17:31:19 pm »
I have some bug when im watch replay, artillery which be unlimbered before battle starting not unlibering in replay.
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Re : Confused Artillery in 3D view
« Réponse #6 le: 01 février 2011, 19:56:09 pm »
I have had the odd artillery battery firing away in 3d apparentley still limbered up, does look weird.

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Re : Confused Artillery in 3D view
« Réponse #7 le: 02 février 2011, 12:58:08 pm »
I have (since patch 2f  I think) pretty often a difference between number of unlimbered canons in 3D and number of canons in the info-sheet for the artillery unit, sometimes too many canons in 3 d sometimes too few.
Is that a known bug?