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Auteur Fil de discussion: LG can can work with this?  (Lu 2652 fois)
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mitra
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« le: 02 Avril 2010, 18:49:30 »

http://www.wargamer.com/battleHQ/ 

I think will be a good idea ask to support the game here, the only thing is give to them the necessary information for the set  the game in the software.
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« Répondre #1 le: 02 Avril 2010, 20:30:41 »

http://www.wargamer.com/battleHQ/ 

I think will be a good idea ask to support the game here, the only thing is give to them the necessary information for the set  the game in the software.

Thank for this link..
Why not? Could you ask to the administrator; if I have to add something in the code, I'll do it.
BTW, I took a look at the Depot... and I saw some very nice figures... the different scenarios for HW:LG are in the top of the list.. THX at all for the creativity of Les Grognards;)

JMM
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« Répondre #2 le: 02 Avril 2010, 21:08:14 »

This could be exciting news, the Wargamer is very professional and has been established for many years, if LG could work MP though this site it would help everyone - and also bring the game to a wide viewing audience.
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« Répondre #3 le: 03 Avril 2010, 04:48:23 »

Thank for this link..
Why not? Could you ask to the administrator; if I have to add something in the code, I'll do it.
BTW, I took a look at the Depot... and I saw some very nice figures... the different scenarios for HW:LG are in the top of the list.. THX at all for the creativity of Les Grognards;)

JMM
Adding something in the code? will this be needed to us the game in a server?, and if so need more info please
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« Répondre #4 le: 03 Avril 2010, 10:17:58 »

The request form don't works, I leaved the request in the forum.
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« Répondre #5 le: 03 Avril 2010, 10:44:45 »

Why not? Could you ask to the administrator; if I have to add something in the code, I'll do it.

JMM, I read from there:
"BattleHQ supports any game that supports DirectPlay or Direct IP. Examples would be: Age of Kings, Half-Life and Medal of Honor. "

I hope that help to answer your question.

Cheers,
GP.
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« Répondre #6 le: 03 Avril 2010, 16:42:39 »

I saw that GP, is HWLG a "direct IP" type of game ?.
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« Répondre #7 le: 03 Avril 2010, 16:44:38 »

I saw that GP, is HWLG a "direct IP" type of game ?.

Yes
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« Répondre #8 le: 03 Avril 2010, 16:47:17 »

Good, this sounds like the best  solution for MP - so far.
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« Répondre #9 le: 03 Avril 2010, 22:40:41 »

Good, this sounds like the best  solution for MP - so far.
With no repsonse from the server organisers "Tunngle"  its hard to know what will be ok actually, we are still waiting on word from other sources, and so far nothing as well.
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« Répondre #10 le: 04 Avril 2010, 16:29:37 »

I hope whoever your waiting for gets back to you soon,

Citation
With no repsonse from the server organisers "Tunngle"  its hard to know what will be ok actually
this topic is about
http://www.wargamer.com/battleHQ/ 

not Tunngle but I get what your talking about.
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« Répondre #11 le: 04 Avril 2010, 17:01:09 »

With no repsonse from the server organisers "Tunngle"  its hard to know what will be ok actually, we are still waiting on word from other sources, and so far nothing as well.

The tunngle lobby is already open from a month. With the game works perfectly (a part the game problem of fall of client player). Is the better solution if your connection is behind a NAT.
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« Répondre #12 le: 05 Avril 2010, 02:42:22 »

The tunngle lobby is already open from a month. With the game works perfectly (a part the game problem of fall of client player). Is the better solution if your connection is behind a NAT.
We get the same issues in direct play
But the other issue is reliablity with it is that going to be sound? And its free now but will it be always free? for example hamachi was good till someone else bought it out. Now its suspect in reliability.
A lot of the time something thats free, is not free of problems, therefore it costs time.  I dont have the time to spare to muck around with it.

Id rather pay a small amount for a system that has guaranteed connections,  got heaps of reliablitily and support for a strong basic system,  than with something thats reliable some of the time, and the support you get only forum support at best.

NAT?
« Dernière édition: 05 Avril 2010, 02:56:41 par gazfun » Journalisée

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« Répondre #13 le: 05 Avril 2010, 09:40:36 »

We get the same issues in direct play
But the other issue is reliablity with it is that going to be sound? And its free now but will it be always free? for example hamachi was good till someone else bought it out. Now its suspect in reliability.
A lot of the time something thats free, is not free of problems, therefore it costs time.  I dont have the time to spare to muck around with it.

Id rather pay a small amount for a system that has guaranteed connections,  got heaps of reliablitily and support for a strong basic system,  than with something thats reliable some of the time, and the support you get only forum support at best.

NAT?


Will have a free version and a payment version; at difference of Hamachi Tunngle is more performing regarding the games because is specific for this (liek the emulator of B and  C class http://www.tunngle.net/features/emulator/) and preview some security tools (like a internal firewall),adding the facts each lobby have space for 250 players.

NAT: http://it.wikipedia.org/wiki/Network_address_translation ; in my case I cannot host (and sometime I cannot also act as client, because of particular nature of my provider architecture).
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« Répondre #14 le: 28 Juillet 2010, 07:56:37 »

Thank for this link..
Why not? Could you ask to the administrator; if I have to add something in the code, I'll do it.
BTW, I took a look at the Depot... and I saw some very nice figures... the different scenarios for HW:LG are in the top of the list.. THX at all for the creativity of Les Grognards;) JMM

About "wargamer" internet site, eventually, supporting LG ? Is something new since April 2010,  Perhaps this topic have been forgotten ?

GP.
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